Game crashes and won't let me log in after the latest update [CRASH]

Title-
The game won’t let me log in without it disappearing without a crash report or anything

Hello i’m having the same issue. Also i play on linux using steam.
My fix to this is launching the game from the launcher in files. witch doesn’t use steam login and works perfectly fine.

Same here (also on Linux). Game won’t start with an error message of (when run on the command line):

Inconsistency detected by ld.so: dl-minimal.c: 126: realloc: Assertion ptr == alloc_last_block' failed!

Or when started with “LD_DEBUG=all ./linux64/aces”:

.
.
.
     31274:     binding file linux64/libsteam_api.so [0] to /lib/libc.so.6 [0]: normal symbol `__xmknod' [GLIBC_2.2.5]
     31274:     object=linux64/libsteam_api.so [0]
     31274:      scope 0: linux64/libsteam_api.so /lib/libdl.so.2 /lib/libpthread.so.0 /lib64/ld-linux-x86-64.so.2 /lib/libc.so.6
     31274:      scope 1: ./linux64/aces /lib/libpthread.so.0 /lib/libresolv.so.2 /lib/libdl.so.2 /lib/librt.so.1 /usr/lib/libX11.so.6 /usr/lib/libstdc++.so.6 /lib/libm.so.6 /usr/lib/libgcc_s.so.1 /lib/libc.so.6 /lib64/ld-linux-x86-64.so.2 /usr/lib/libxcb.so.1 /usr/lib/libXau.so.6 /usr/lib/libXdmcp.so.6
     31274:
     31274:     object=/lib/libdl.so.2 [0]
     31274:      scope 0: ./linux64/aces /lib/libpthread.so.0 /lib/libresolv.so.2 /lib/libdl.so.2 /lib/librt.so.1 /usr/lib/libX11.so.6 /usr/lib/libstdc++.so.6 /lib/libm.so.6 /usr/lib/libgcc_s.so.1 /lib/libc.so.6 /lib64/ld-linux-x86-64.so.2 /usr/lib/libxcb.so.1 /usr/lib/libXau.so.6 /usr/lib/libXdmcp.so.6
     31274:
     31274:     object=/lib/libpthread.so.0 [0]
     31274:      scope 0: ./linux64/aces /lib/libpthread.so.0 /lib/libresolv.so.2 /lib/libdl.so.2 /lib/librt.so.1 /usr/lib/libX11.so.6 /usr/lib/libstdc++.so.6 /lib/libm.so.6 /usr/lib/libgcc_s.so.1 /lib/libc.so.6 /lib64/ld-linux-x86-64.so.2 /usr/lib/libxcb.so.1 /usr/lib/libXau.so.6 /usr/lib/libXdmcp.so.6
     31274:
     31274:     object=/lib64/ld-linux-x86-64.so.2 [0]
     31274:      no scope
     31274:
     31274:     object=/lib/libc.so.6 [0]
     31274:      scope 0: ./linux64/aces /lib/libpthread.so.0 /lib/libresolv.so.2 /lib/libdl.so.2 /lib/librt.so.1 /usr/lib/libX11.so.6 /usr/lib/libstdc++.so.6 /lib/libm.so.6 /usr/lib/libgcc_s.so.1 /lib/libc.so.6 /lib64/ld-linux-x86-64.so.2 /usr/lib/libxcb.so.1 /usr/lib/libXau.so.6 /usr/lib/libXdmcp.so.6
     31274:
     31274:
     31274:     calling init: linux64/libsteam_api.so
     31274:
     31274:     opening file=linux64/libsteam_api.so [0]; direct_opencount=1
     31274:
     31274:     symbol=SteamAPI_Init;  lookup in file=linux64/libsteam_api.so [0]
     31274:     binding file linux64/libsteam_api.so [0] to linux64/libsteam_api.so [0]: normal symbol `SteamAPI_Init'
Inconsistency detected by ld.so: dl-minimal.c: 126: realloc: Assertion `ptr == alloc_last_block' failed!

I don’t (and never have) play through Steam, though.

Game used to work just fine a week or so ago.

I made a bug report:

https://community.gaijin.net/issues/p/warthunder/i/tNCDJVX2Duzw?comment=UGcFqxjtCXogMAYg41oyrItm