I designate you as the leader of the American WT spokes team.
Actually scratch that, you are now the president and with this title- you will represent all USA mains in the fight against our unjust and unequal treatment by the devs and some biased community members.
that kind of mentality must be why i generally find anyone who mains Russian tanks to be completely and utter garbage at this game. Gaijin literally holds the russian tech trees hands to victory.
Conte, you are talking to Necrons, for the last 5 something years, he has done nothing about whine and complain about american tanks and every single time he brings up some cope " muh reverse speed, muh turret rotation , muh swedish test trials " Nothing gets through to him, he’s going to continue to do the same thing over and over and over.
lol. I don’t really care about the game. I care about misinformation. We live in a new age, the Information Age. And it is only proving that more information makes the ignorant and gullible just more dangerous. We have to adapt. Still, I DO want the game to be fair. Right now, top tier is anything but fair.
Nothing really. Just pointing out when people make claims that are not supported by their in game record. Easy to do.
For the record I don’t play Top TIer anymore. It’s badly designed, badly balanced, and badly implemented. Unequal platforms and lineups at the top several BR’s. Imbalance in mechanics available to players. A constant attempt to fix the problem with insanely expensive to spade SPAA or helicopters or whatever. It’s a terrible game. I think 9.7 and below is solid but dont’ play higher than 8.3 because of all the new player with one premium one death quitters at 8.7 and above ruining matches.
Also for the record I know Russia is brain dead easy and USA/Britain is hard based on weakspots and vehicle profile. Simply put Russian tanks have tiny weakspots and NATO tanks have large ones. And when offered a relatively realistic way to address this Gaijin finds ways not to. (DU armor on Abrams hulls for example)
I mean they say a picture is worth a thousand words, but one picture does not an argument make.
I’m arguing in good faith here.
Russia tanks have a lower profile, impervious turret cheeks, a small mantlet weak spots and hulls where the driver’s port is the only weak spot. NATO tanks are much bigger targets, have large mantlet weak spots, and massive easy to penetrate hulls. Not to mention the absurd (and inaccurate) strength of Relikt 5 on the sides of the hull. In short, when it comes to armor Russian tanks are artificially strong to and NATO tanks are artificially weak. To the point of unbalanced gameplay. Numbers do not lie. If you refer to win loss, that is a function of skill. That is harder to quantify with the available information.
Sure, but that also comes with the downside of cramped interiors. Besides, with how laser rangefinders are now implemented, people no longer have any excuse for not hitting on the first shot.
Heavily depends on the tank in question, the T-80BVM as an example has among the largest breech weakspots in top-tier.
But overall they’re relatively small indeed.
Abount 74% of my shots against Russian vehicles are side-shots, people on Reddit and this Forum heavily overrate frontal armour.
The lower glacis is also a viable weakspot on the hull, by the way.
Relikt-5?
Number can lie, as is the case with various vehicles being played by terrible players causing skewed statistics.
Furthermore, going by raw vehicle stats, NATO tanks still win out due to the multitude of advantages they hold in:
Reverse speed
Neutral steering
Reload rate
Gun elevation speed
Crew count
Ammunition storage
Now that doesn’t mean that they’re automatically superior because not every stat is equal in importance, but when you take into account vehicles such as the Strv 122’s, it’s very difficult to justify playing anything Russian over it.
What about the Merkava? It has constantly been proven to have more armor and actively has acknowledged armor bugs which haven’t been fixed in years. The Armor is modeled incorrectly and can’t stop missiles while the armor can literally get blown off like ERA despite not being modeled as SLERA in game. The Trophy system can’t even stop the Khrizantema’s missile consistently for some reason and the armor can’t stop the missile at all, which was proven blatantly wrong.
Another thing… Why can’t a Merkava stop DM13 frontally?
And frontal armor is obviously tremendously important. Or is all tank design stupid?
The other numbers are important too. however, most of them involve penning the tank in the first place. Which, makes their point minor.
This is about how armor in unfairly implemented in the game.
You mostly play the T-80U for your top tier Russian tank It’s nowhere close to the best Russian Top Tier tank. You ahve only 154 matches in the BVM and zero in any other 11.7 Russian tank. I’m willing to bet that since you don’t reap the full rewards of a full 11.7 Russian lineup you are receiving experienced an unfair comparison. When you have a spaded T-80bvm + T-90M Backed up by the 72b3, 80u, and 80uk you have a deep lineup of easy to play vehicles. This tracks with most other nations in quantity, but in ease of play it is king.
And just because the composite has a chemical focus doesn’t mean it can’t stop APFSDS. It has massive NERA slabs and modern ERA. The old Merkava tanks went head-to-head with APFSDS and did fine, so I don’t see why they would just not armor their vehicle against tanks that they CAN still fight.
And yes, you said NATO, but NATO tanks aren’t the only ones being neglected. It’s everything other than Sweden and Russia.
And as for that missile above, this is what it SHOULD look like.
Sir, that’s a tandem warhead Israel’s not facing nor is under threat of facing; on top of that tandem is poorly simulated in WT in general. Tandem penning is not an indication of poor armor, as that could be tandem over-performing.
War Thunder’s different situations showcase weaknesses that real militaries don’t experience.
Israel does fight Tandem Warheads and that missile has tandem 1200mm of penetration. The missile this tank took was a missile of equivalent force and was accepted by Gaijin with proof on the Issues page.
Sorry but this only work for you!
There are tens of bugs report about Leclerc issues (armor, reload speed…) with tons of proofs and Gaijin isn’t moving an inch