Free SPAAs are too powerful

imagine talking about cas to blur kh38, lumr etc with others

Ah1g Must Equal to hellfires, to Mav, to kh38, to sabres and migs, to su22s and to harriers, to su22s and to tornados

Mark my friend’s words!

70sp vs 600sp

Make cap 50sp and cas 100sp before sayin this

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Video proof say more than words.

Call it cas strong if i killed many, call it skill issue if i didn’t

Baits

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Found this video lol, like totally no reason to spawn spaa. Also half the team gone.

https://www.youtube.com/shorts/auu5SCK7uyg

Keybinding is important honestly. I have it set at “Z” to swap radar targets on SAMs. Guess a good portion of player don’t have it set up and there is no default button for it. Has to be done manually. Im gonna need a button for Search mode, tired of pressing Y,1,8 or clicking on the radar screen.

If I see you flying like 5,000 meters above the ground and getting killed by ARH missile, then it is a skill issue.

Or flying so close in aim9x range.

“aaaw, you poor thing! Need a hug?”

Those 2 missiles can be intercepted by another spaa then. There are usually few of them waiting for target. Just like irl, multiple spaa/spaags to not get overwhelmed by incoming munitions.

Warhead is even weaker than one on kh29t, you can just drive away and survive any damage taken.

Alternatively you can shoot plane down first so they dont rearm and dont repeat. You will still have time to eliminate 0.9M “threat” heading towards you. Also two can play this game, sams got points + ammo crates.

Who cleans all the enemy team in a short time, a CLAWS with ground-to-air missiles, or a plane with 16 spice 250 or 6 supersonic missiles?

Show me Im wrong then. Words mean nothing.

See:

CLAWS is not shooting planes down easily.

Maybe find smth in 9-10.3 ish br. That’s where no one flys anymore.

Oh btw, spawning spaa is indeed an issue to be addressed, tho I can’t see matches where teams got vaporized for not spawning spaa in my matches

Here:

Any 35mm oerlikon spaa for 70sp

Ok so 2-3 spaas to counter a single CAS, idk wheres the balance in that.

Lets say the plane its like 8km away, most of the time will be spent into killing it, and almost no time to intercept its munitions. (We are talking about saclos in this one).

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We talking about SPAA vs CAS.

Also that kind of plays cant be replicated almost all the matches, it wouldnt be a rare moment not getting killed by an aware MBT player.

Use this to your vid next time. I’m not that shameless but you already did this.

You cant get 2 or more kills in more than 1 match with CAS? damn

How common its getting 2 or more kills rushing with an spaa against mbts?

Thats why gaijin should make more tutorials which involve said keybinds. Its probably too complicated to bother. Thats the reason I play strike aircraft only or go for headons in a4e with gunpods - delving into radar interaction stuff second time but for planes is too much.

lol again

if only my friend have observed what’s happening in the air at 9 ish 10 ish br. See how’s everyone doing.

or helirush

why is bro always stuck in top lmao

2-3 70 sp vehicles vs 1 800 sp vehicle. 2-3 vehicles that require nothing from you and 1 vehicle that requires some useful actions for your team.

If you did let plane just delve 4km deep into your launch range then its skill issue everyone loves talking about. Unless its coming from some cover. Then you focus on munitions and use ammo boxes / points. Plus your teammates might help you with that. Also you can shoot down plane, sacrifice your 70sp and respawn in another sam with backup / free sam / free sam backup. Planes arent able to do this trick in most cases.

Im actually playing 10.3 right now and even with a P-51 I get kills, its all about flying low and engine off, or fly very high and dive with the engine off. And bum, unspotted CAS.

image

I played helirush with the stock Tiger UHT and stock Lahatut, its obviusly more difficult because helis are not meant to rush spaas or IFVs, well with ballistic computer its way easier, most of spaa doesnt even move so…