Myees not sure about doubt
position yourself better? jesus it’s like you’ve never used your brain
Resulting a nerf and not a buff, you should check your attacks twice
its not broken and this game isnt anything resembling realistic last I checked tank commanders dont have a third eye that lets them see their tank from a third person perspective or get to inspect the damage of their shots did in real time
I agree with this sentiment, when it comes to potential RNG mechanics or features; however, this is no RNG. It also applies to CAS as you said, etc… but this isn’t the same.
I don’t think it applies; that unpennable fatass accelerates and turns slower, loses further mobility upon turning and has a slower top speed. Heavy tanks trade all of that… just to have reliable protection in exchange. There are many ways to outplay them using superior mobility; take away the relevance of their protection, and you make them pointless, which is how many heavy tanks feel already, specially in uptiers.
Should an angled tiger at long range not actually be a threat?
Move in to flank, or find a different vantage point. Don’t continue contesting a player in a strong spot using his brain without using your own.
US 90mm which makes a joke of Tiger’s frontal armor from pretty much any angle can also be found at 5.3, with nuke round M82 (Wouldn’t get nerfed with changes). Use a vehicle carrying that instead, if you don’t want to flank. The Shershing does have pretty good turret armor :P
It is not. Hyper shot, solid shot and sabot will still be just as terrible, but now the only reliable type of ammo will be nuked as well. Amazing
nor do they get to carry shells their tanks never used and officers dont send out waves of tanks without any support nor can a crew irl come back from the dead after going to the hangar
Blud whoever try to shoot it if it looks at you has some suicide thought
it is broken because it’s behaving in a way it shouldn’t, what’s so hard to understand here
So it lower the disparities in shell’ performances. All good.
The way some Guy want to fix the fact that ap is hard to use is making aphe harder to use it’s weird
removing the singular weakspots from mid tier menaces is such a smart idea fr
its behaving how it should for gameplay purposes
Yeah we should make AP shells as mystical as APHE is, let’s give them vacuum damage and every penning shot will suck the crew out of the tank
What happened? Poll was heavily leaning towards improving it, now it’s 48% to 51% favoring leaving it the same.
It doesn’t make solid shot better, it just makes everything worse. That isn’t a buff.
“Mid tier menaces” That get easily slapped around by tanks far below their BR, sure
If you just want to tell us you can’t figure out certain tanks are good against others, go ahead and do it straight-up :P
It’s a buff to survivability for everything that would be effected :P
It happened in just 2 hours.
For 21 hours, it was 70-30; but suddenly, in just 2 hours, it shifted to 50-50.
If a 75 aphe explodes as a 75ap will this set the ap easier ?