Following the Roadmap: Research Bonuses Testing Has Concluded

Yeah, I always disliked it when people attempt to gatekeep new players from Top Tier, and veteran players from Low Tier.

In War Thunder, tiers only determine different historical time periods. Gameplay isn’t inherently harder or easier the lower or higher the tier is; it’s just different and linked to personal tastes.

So if I want to go down and play some KV-1 matches, why should I be kept from it? Or, if a new player just wants to enjoy modern MBT action and gets Type 90 (B) “Fuji”, why shouldn’t they be able to do so?

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sealclubbing isnt a thing? tell that my crew that reloads 25% faster, turns the turred 25% faster, suvives much longer, drives faster, repairs much faster and so on…and my decks that are fully spaded already.
I would love to enjoy that 6.3 deck much more, but it usually end in total mayhe, having only a few VETs that stay on top and bullieng the rest, for both sides.

i agree that everyone should play what they want, but the discussion was about a bonus system that gives you only the bonus when you spade stuff and that does the opposide, such a system would encourage players to stop playing what they liked once spaded.

and on that note, “players should play what they want”, i already wrote in the forum that i would love to see a Rank Research change to at least ±2 ranks and not ±1, or even better delete the rank research penalty all together… cause that makes me not able to really enjoy my beloved rank 4 and 5 due to 60-90% RP penalty when i try to research rank 7+

I’m gonna summarise the problems I can see:

  • 3 matches a day is too few. It punishes people who play large amounts of matches on particular days and then don’t play at all on others
  • The rewards modifier is too low.
  • Removing the bonus if you get one top rank vehicle is a terrible idea.

My solution:

  • Just buff rewards across the board. Like increase the RP per match for all vehicles by 50%. Probably more for all the Naval modes, Ground RB, Helicopter PvE EC and the respective vehicles that participate in these modes.
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The current system encourages players to just start a new tree as soon as they finish researching their current one, and even skip most of the vehicles if it’s their first one.

At least this system will add some variety to the grind, and encourage people to go back to low tiers.

Personally, one of the reasons I don’t play low tier very much is because none of my vehicles are spaded. Probably gonna buy a few talismans in the upcoming sales to change that, but still.

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The current system encourages players to just start a new tree as soon as they finish researching their current one

does it? there is no benefit in starting a new tree.
Also you dont play low tier cause they are not spaded? so you dont play the game in general without a Premium? Hightier with stock stuff is 10x worse so i assume u dont play that either?
Or do you dont want to spade them as you dont get any research done with them? If thats the case my solution of getting rid of the RP Penalty would fit you perfectly ;)

and if you dont play them cause they are just bad vehicles, why do you want to punish yourself with the need of spading them for a RP bonus then? ;)

I forgot one option:

They lowballed on purpose, thats why they made it a test week just to say afterwarts that they where listening to the feedback when they change it a tiny bit.

I don’t play them because I’m trying to research as many vehicles as possible before the November and December sales, and have enough SL to buy them all. Stock grind without a talisman is also unbearably slow, and it’s cheaper to buy a talisman for 50% off and just grind for the ace crew.

After the December sale, I’ll buy talismans for the low tier vehicles I’ve been wanting to play and go from there.

I also don’t like using talisman tech tree vehicles for tech tree research, because coupled with the RP bonus for completing modification tiers, it’s pretty easy to research more things than you have SL for.

Ever considered to not give the guy money that u dont like? Just saing…
Do try to debate a Change in the Grind but youre the first one Buying their stuff usually dont give your voice any weight.

who said I don’t like Gaijin? I love War Thunder, it’s the only game I play.

Do try to debate a Change in the Grind but youre the first one Buying their stuff usually dont give your voice any weight.

its like… i dont want childrens to work on my shorts, but i dont want to pay more for it…
i dont want the grind like it is right now but i will buy all your stuff to counter it…

Just think about it…
what weight more for gaijin?

That you dont like it

or

You buy their stuff to counter what u dont like, the grind.

Why would i sell you a good car,
if you are happy to pay me regularly the repairs for the shitty car i sold you? xD

Actually it’s the opposite. Gaijin needs to keep their paying customers happy. The only purpose that f2p customers serve is giving the paying customers other players to play with/against. They still need them but it doesn’t matter if a few leave as they can just buy ads and get more.

This is the reason for OP premiums, horrible stock grind, and P2W crew skill mechanics.

That said, they still do a relatively decent job of keeping it non-P2W, relative to other F2P MMOs I’ve seen.

That said, they still do a relatively decent job of keeping it non-P2W

sorry but u must be joking…

anyway…
back to the topic…

grind is to long and needs to be fixed somehow

think about this:

Everyone has a maximum amount of time they will spend playing this game. For premium vehicle grinders like me, the more time it takes me to grind a tree, the less premiums I will buy.

Sorry but thats quite the opposide.

The longer the grind takes the more reasons people have to buy their way throuh the game.

If the grind gets reduced, the value of all prems/talis gets reduced, as you can grind less with them.
I think youre on the wrong thinking path pal.

Thats is btw the reason why gaijin make the grind to extreme for everything, to motivate players to buy.
Its F2P after all, how they make money if no one would need a prem tank or prem acc?

Yes, this is to turn F2P customers into paying customers.

But Gaijin has an incentive to keep these customers paying more money to grind more trees.

If the grind is too long, once a paying customer completes a tree, they won’t bother buying any new premiums, and will just stick to what they have. Or just grind with tech tree vehicles and enjoy the journey.

Oh and let me give you a recent example.

Diablo Immortal, know for being F2P but has sales to get OP stuff and reduce the extreme grind was the most successfull Diablo blizzard ever released while at the same time being the most hated one.

Yes, thats true
but u forgett smt here

the main money dont come from old players that reached the top of the tree.

the main money comes from new players and also from whales who buy anythink for the sake of the grind.

If the grind is too long, once a paying customer completes a tree, they won’t bother buying any new premiums

u remember when u said this:

After the December sale, I’ll buy talismans for the low tier vehicles I’ve been wanting to play and go from there.

so you will buy stuff cause u dont like the grind… they already catched you.
You buy somethink because u dont want the grind while being in the forum at the same time complaining about it.

We can take me also as a good example,
even though i decided 5 years ago that i will not give them a singe dollar i still buy prem acc, talis, prem vehicles a lot.
But not with my money, i do it with my gaijin dollars that someone else is paying for when i trade stuff.

Btw, when a sale is going on, like the big one in coming soon, check the average level of the players, most of them are fresh on that br they just bought (ofc also a lot of whales)

No, I was specifically speaking about whales. Idk if I would be considered one, but I’d say I’ve spent over 2k on this game over a 1 year period.

If Gaijin pisses me off enough or makes the grind too hard, I’ll just stop playing and spending money entirely.

The only reason I’m okay with spending that much money is:

  1. I have a lot of disposable income

  2. I support Gaijin. For all their faults, they have made an amazingly detailed and in-depth game focusing on a topic I am very passionate about, and would like to see that continue. The only way it does is through money.