-Spot enemy light tank.
-Shoot your already loaded APFSDS on him.
-No effect.
-Reload HEAT.
-Fire HEAT.
In all that time, before the process is over, you are already dead; and all because your 120mm APFSDS shell didn’t have any effect because you didn’t headshot snipe the crew with it because it’s the only way it can damage them apparently.
I think players should then learn the placement of crew/ 1st stage ammo. I dont think players should be rewarded for shooting the empty back of the PUMA/Freccia/other ifvs.
on non light tanks yeah, but if you hit a light tank with HEAT it does explode, and even then why should adding a bad system be a fix for a bad damage model
Absolutely against all of these. The damage module in this game is already broken and adding a stun mechanic on top of that is a terrible, terrible idea. All that needs to happen is for crew replacement to replace more than one crew. This is fixing things that don’t need fixing. Terrible idea.
New modules, crew healing == A “First Aid Kit” that you have to grind out and unlock.
No injury you get in a tank in combat can be “healed” within the span of the game.
Crew do get stunned and concussed, but they are also high on adrenaline and fear/anger. This is just added complication without any clear benefit to game play and I voted no for all of it. Fix all the other bugs in the game before adding more please.
I’m not saying people should get a kill for shooting the very end of a large empty vehicle with a dart, I’m saying that sometimes there are moments when shooting at these vehicles where a dart will pass by crucial modules but do very little/no damage at all. This is made much worse when you consider that these vehicles reach speeds of 70, 80, 90km/h and so aiming at precise crew or ammo-racks can be much harder (not saying it should be easy, but hopefully you know what I mean)
Please no shaking, flashing, blurring and sudden changes in the direction of the camera or I (and many others) will have to stand up and leave the PC monitor due to motion sickness.
yeah, this is a ridiculous example of light tanks refusing to generate any spall. although, you didn’t damage any of the 2S38’s crew, so I don’t think the stun mechanic would kick in here.