Flanders: A New Ground Location With A New Format!

Someone mentioned SPGs, then mentioned Argentina, now it’s on LATAM tech tree haha.

But I’m still waiting on @Smin1080p to answer this:
How many variants will there be and for what BRs?

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It does 't not load. Three time seen the picture of the map, but after that nothing happens.
What is the problem. I saw that someone else had the same issue.

My feedback is a negative feedback:
Fancy and spectacular, but not really playable, that will showed me the first impression.
-The trenches absolutelly unplayable, tanks can’t to maneuver and can stuck between that part. Not even saw a player who tried to use it as cover. Only benefit: Fit for Top side team small tanks who want to be a spawn camper.(Fiat 6614,M18 hellcat…sd kfz 234/2…etc)
-Camping on tunnels/try to sneak trought on tunnels, not worth it because easily got a spot, and a focus fire + zero environment cover.
-‘A’ point cover forces the red team to can’t hold back the opposite team.
-Slow tanks suffer from hight grounds and hilly part.
-E6-F7 sector the main area of red team campers, but they never able to capture C(never can capture C) without rush trought on road on hight ground… + get always hight looses.
-‘A’ point 1-2 player try to capture
-‘B’ point 1-2 fast tank try to capture
-… everybody rush C
-…etc

It’s an Ardenes map + elemens of widepark map (from W.O.T.)…
flandres

Really good, asymmetrical map layout.

Rare Gaijin W

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I think i have a bug…i see the flowers (as image above) when on outside view…but they disappear when i use gunner view. Same spot…only see grass. Happens 100% of the time so i can replicate it. Just me or anyone else has the issue?

Check with “grass on” in sniper view.
And yes, if that doesn’t work, you can submit bug report :)

Because after a decade we want a place for LATAM vehicles.
Stop ignoring the increasingly large Latin American community.

Take your medieval flower map somewhere else and bring back a map of the South Atlantic.

Ty

And as expected, this map turned out to be a complete joke. Wide open fields to be sniped from your spawn. No cover apart from the occasional hill or rock where you will certainly be killed if you go over them.

I swear they just saw Giant’s Shadow from BF1 and thought “that map was so terrible, let’s make it even worse”.

I kinda like this map, a lot of hiding spots and elevation changes.
Also that was funny to see the smoke from one of the small houses chimney.

There is cover all over the map, you can cover most of the map from North to south without breaking cover if you use the terrain.