Considering the changes would take less than a days work, the reports contain all the information needed to justify the decisions, all the technical information needed for implimentation, and a solid amount of support: i’d hope the changes to CR2, at least the issues i’ve highlighted come to be fixed sooner rather than in another year or more waiting in a broken state.
I’m sure the issues are in the backlog, but that makes no difference if they are never actioned and resolved.
There are loads of issues with the British tech tree and vehicles which are never resolved. “Acknowledged “ is a death sentence for these bug reports.
Yet I can also find hundreds that have been fixed. I get it, it’s frustrating. But I’m always advocating for British fixes internally.
It’s especially rough to see the game receiving new vehicles for USA and RUS, while British Top Tier vehicles, that’re supposedly the big reward at the end of an absolutely grueling grind - are unfinished, bug ridden and borderline useless wastes of time.
Even more so when these are supposed to the best the tree has to offer and fixing the inaccuracies and bugs aren’t even entire 3D model overhauls like seen in the Challenger 2Es hull, but just textfile editing to change ERA values, armor materials and modifiers, and reload rates…
and if you really want to go the extra mile: moving the hitboxes and Xray models of ammunition and charges so they’re not placed in genuinely impossible positions, and move the gunner and commander crew and further down so they sit in the right spot.
Or modelling the CR2 as having wet ammo storage and give it a low chance of charge cookoff.
This work? A week at absolute most. The reasoning, sources, changes that need to be actioned, the way the implimentation should be carried out…all laid out in posts like mine. The hard work is done for the devs, it’s just changing numbers from 0.15x to 0.25x or something in a text file. Changing things from Era_name: “ERA” to “ASPRO-HMT”
Changing the CE value to 1800 and KE value to 84
Text file editing, that’s been on the back burner for ages while new shiny toys take the limelight.
British top tier isn’t worth grinding right now because the best it can offer you is aesthetics. The vehicles in game are woefully misrepresented and extremely low effort changes would make them worth the time investment, but has been left for years as “acknowledged”.
I get this guys pain. And I definitely appreciate the work you do here Gunjob. It’s just a tragic situation to see going neglected so badly.
I wasn’t having a go at you personally, my apologies if it came across like that.
It’s just frustration building up. Slight tangent but The stormer is the backbone of British air defence in game, and it’s so gimped I don’t even bother to spawn it any more.
We have all seen videos of how it works and how the missiles fly, which bear no relation to how it is in game. I get it, it’s a unique missile and hard to model but the frustration when it misses, or it sparks on a drone and does no damage , or it just phases through something and then you get bombed is very, very real.
Honestly back when I had the enthusiasm to write the kind of posts like here, I had planned to make one on Stormer HVM.
Got video from lock, to firing, to impact and honestly looks like they nailed the guidance of the missile system.
It flies exactly the same as in real life.
It’s just:
- the damage is mega inconsistant and sometimes just phases through the aircraft or does nothing.
- The missile shouldn’t set off any MAWs or RWR
- Locks on aircraft should be far harder to break, and shouldn’t lose tracking if the enemy fires a missile.
Beyond that, it’s honestly a pretty servicable vehicle compared to how badly the other british vics are
Imo, ADATs is far worse.
The handling of the missile since the changes have made ADATs borderline useless. Stormer HVM is far better imo
I have 3 major issues with it :
The minimum engagement range: the missile is not controllable for far too long.
The damage : With the way damage works in this game, the round just sparking and doing nothing is far too common.
The phasing : I usually have sub 30ms ping but the phasing still occurs.
There are other issues such as the IRST locking range, the lack of IFF in game, the sensor being very sensitive and switching to flares etc.
I used to be a stormer main oddly enough, but I’ve hardly touched it since la royale.
I find adats to be ok. The missile doing its own thing for a while after launch is the major issue I have with it.
I find it pretty much useless against any aircraft that’s flying sideways.
Headons or away from the ADATS only seem to be able to consistantly kill
its somewhere around 400-600m until separation before can start pulling and because it’s so fast this can mean only 1.5-2.0 seconds for you to adjust and lead the target. Granted then you could argue the FCS should be doing that for you. This means abeam shots particularly difficult, if the missile was slower you’d have a much easier time in close abeam shots.
This is where minimum engagement distances have alot of nuance and a flat 400m minimum will not apply to something moving abeam (angles greater than +30 degrees off head on) or hard manoeuvring (6-9G)
I guess L27A1 got a little buff
Over 800mm of pen at 55, that is some secret dokumints
If you wonder, these are armor holes. And yes, they carry to all CR2.
Shoutout to the fact that even if this pen was consistant across the board, CR2 would still be insanely mid lmao
Not to mention they label it as a TD for spawn points, to really troll us. It has never been used in the anti-tank capacity in real life for the British army, but there you go.
It’s still utterly ridiculous as the moment. When you see footage of people using it the tracker is glued to the target. They don’t have to lead the missile an absurd amount to make the dartlets catch up and get on target.
I know it’s not your fault, but I’m pretty confident this stuff will never get addressed. Saying you see hundreds of fixed bugs doesn’t account for much if there is an order of magnitude more that are unactioned.
This I can excuse. ADATS literally stands for Air Defence Anti Tank System
It wasn’t british, but Canadian.
Sucks but that’s british tax
But it’s based purely off the name? I highly doubt it’s intended to ever be deployed as an anti-tank system by Canada either, it just has that name because it’s capable of defending itself.
No, like…The ADATS project was a multi-role missile platform capable of performing both Anti-Tank and Anti-Air missions in one vehicle. The MIM-146 is a proximity triggered Anti-Tank missile, essentially.
The ADATS (M113) we see in the British Tree is a Canadian Army operated platform. They served right up until 2011 when they were withdrawn from service.
It’s fair to call ADATS a tank destroyer as it…well, is a tank destroyer. It would also be fair to call it an SPAA as it’s an Air Defence vehicle.
I personally think ADATS fits more as an Anti-Tank vehicle than an air defence vehicle. Much like the Khrizantema of Russia. It can perform Anti-Aircraft duties pretty well, but Anti-Tank is where it’s better especially after the recent flight model changes to missiles.
Britian realistically should have Thales LMM missiles on Stormer HVM, Tracked Rapier, Sky Ceptor, Warrior VERDI, Stormer AD, or some other air defence vehicle to fill the top-tier area. ADATS isn’t it.
It had that label before it was even added to the British tree.