Fixing Challenger 2 ammunition rack locations

Id argue fixing existing vehicles is more important than adding new one’s XD at least in that sense you dont have a game filled with vehicle not reaching their full potential going unplayed. I think 60 META vehicles is more fun than 2 XP the only way to make sure that happens is to make sure bug reporting is stress free, fair and easy as possible for all those involved.

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Seems to be fair, hopefully this gets implemented soon (and soon being 4 years knowing Gaijin).

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Oh, 100% agree. I’d love it if CR2 was actually competitive lol

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Aha again thanks for the kind words :)

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2x2 (really 3x2 with the angled set to the left) is sliding but is also on the rotating turret floor.
Challenger 2 has the same setup but with a 7 rounds stowage with the whole rack angled (like the left rack) I’m talking about the 4 rounds you can see ahead of that (1 APDS 3 HESH) that are stowed on the hull floor. Those are just clipped down and raised up when needed to replenish the turret ammunition stowage
Basically the fixed ammo stowage should look like this

image
Challenger 2F, TES and Black Knight should have the top APFSDS round removed since the VUDT display terminal, which is part of the Bowman upgrade, takes its place, lowering the round count to 49

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Okay, but we need sources, photos, evidence.
I’ve provided my sources, evidence, reasoning and deductions.

For me to edit this, would need you to show me some UNCLASSIFIED documents, photos, video, or proof that is compelling enough to prove your case.
As of right now, I can’t see any way of either ammo rack existing and so its not reflected in my work here. I’ll gladly change it if you give a compelling, cited case.

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