Feedback on PL-12 series missile balance changes in update

They seem to be under the impression that they can just wait long enough and eventually people will forget about it.

I’m not playing any Chinese top tier again until the missile stops being useless however.

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well it did work with the 120 peeps and some other stuff

The only thing we can do is shitting in forum and give a Big N to steam

Only in lab scenario. Its near impossible to outturn or roll AIM-120A/B unless its fired high off bore at close range. Current PL-12 reminds of early days Derby which was dog sh*t.

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Its stupid. Altho to be fair MICA is not a medium range missile, but a universal missile.

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Test conditions: At 1000m alt, releasing fuel-less missiles at over Mach 3.5 with high off-boresight, while the missile’s maneuver delay and navigation ratio limits are removed – simulating the overload the missile can pull when approaching the target after full acceleration.

Currently, the PL-12 or PL-12A at low altitude can only achieve a maximum overload of 22G (or even just 18G at high speed), which is worse than the AIM-120C before the 2.55 buff.

Generally speaking, even with perfectly tuned PID, a missile in the game needs at least twice the target’s available overload to guarantee it won’t be outmaneuvered. The old AIM-120C’s terminal overload (max 24G) was barely at that threshold, but the current PL-12/PL-12A (which has 3G less than the pre-buff AIM-120C) makes it very unlikely to reliably hit a 12G aircraft.

After the 2.55 buff, the AIM-120C/D, in high off-boresight engagements, suffer from the lack of a high-thrust booster stage and induced drag effects, so their acceleration is slow and turn rates remain unsatisfactory (unsuitable for high off-boresight attacks). However, both before and after the buff, the AIM-120C/D with fuel burnt out and fully accelerated are still threatening missiles. But the PL-12 or PL-12A currently seem hopeless.

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We will prove it wrong. We wont forget.

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Thank you for your testing—this provides intuitive data support for our request to improve the maneuverability of the PL-12. Having only about 9G of overload at high speed is a HUGE DISASTER; an enemy aircraft only needs to pull over 10G to evade the missile.

It’s truly frustrating. Seeing this data really highlights how strong the PL-12’s maneuverability used to be, and how severely it has been damaged now.

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By the way, what software or program was used to test this?

I think they did more things on Russer

no dude, you dont get it, they literally nerfed the horizontal stabilisers just for it to “not wobble” making it really bad if your engaging with someone whos above you, and my PL-12’s literally got rolled away like twice

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my mistake i meant the vertical stabilisers not horizontal

Thanks for the analysis. So, we can summarize it in a single image:

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and guess what, it doesn’t have to be this way!! the source for this change was that they made it up. PID values would affect stability not the dist from cm to stab value, that only affects turn. so essentially yes they did fix the stability issues but they also shadow nerfed it’s turn :)

isnt the IRL AOA of the AMRAAM like 35 degrees?

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It’s sad to see them massacring this nation in this game, rank 8-9 got a pretty big nerf this way, but it deserved a buff more.

J-10C - brick flight model, a small amount of CM, running out of fuel quickly, Fox 3 (pre-nerf) – pretty average.
J-15T - 48CM = DOA, end of story.

What is Gaijin doing? He’s weakening their missiles…

It’s pretty sad, OK, China also has great aircraft, but its top-tier fighters today are more like collector’s items than machines capable of competing with other countries’ top-tier fighters, such as the EF-2000, Rafale, SU-30SM2, or even the F-15C GE in my opinion is clearly a better fighter than the J-10C/J-15T.

I’ll say more: right now, I enjoy flying the F-18E Super Hornet more than the J-15T/J-10C, and that says something.

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The funny thing is bug report manager’s opinion


Well, the opinion is Medium range missile should not work well as short range
So, in situation of R77, which is also a medium range missile defined by russian defence export:

Here’s the site
https://roe.ru/en/production/aerospace-forces/air-weapons/guided-weapons/air-to-air-guided-missiles/rvv-ae/?theme=#

A medium-range air-to-air missile RVV-AE aka R77
So R77 should not perform well at short range as well

About the company, state owned:


They just reject their own defination

So what can I say? Gaijin the whole company is just a dictating company with unfair clauses to player and always shifting the blames and issues to players so they can buff RU stuff

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Also, for RVV-SD the maximum overload should not be 50G


Engaged targets g-load normaly translate to missile overload should be 2.5x to 3x, which we take the max value:
36G

Where’s that 50G ingame source?

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RVV-SD is the export version of the R-77-1

yep, the current R771 in game is 50G max overload, same as R77
where’s the extra 14G come?

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