I had a look at the new high tier air base in test flight: Very nice, and much more immersive! Love it!!!
I assume those will become standard for all high tier matches in all game mode, yes?
And hopefully the improved test flight coming also to all other aircraft, not only the latest added aircraft?
Some ideas/suggestions:
- Spawn positions:
Atm, it’s only possible to spawn on the runway. For added immersion, possibility to spawn also “on the plate”, in front of hangars etc. would be welcome, escpecially for Sim: Not very immersive to star one’s engines up right on the runway, no?
- It would even make sense and motivate people to use such an option if one gets a reward (just like after successful landing) if one starts up on plate and taxies to runway, and after landing taxies back.
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Immersion:
As beautiful as the new airfield is, it lacks “Life”… Why not add parked vehicles and aircraft, for optimal immersion based on player’s country and tier? It works for the hangar, after all… -
Mission relevance:
Those bunkers are very inviting for precision munitions: Are there any plans to upgrade Sim’s airfield destruction mechanics? Make individual bunkers, buildings and taxiways/runways destructible and functionally relevant instead of the very rough, not immersive at all destruction zones we today have…
- Say there’s 8 aircraft shelters: Knocking on eout would increase repair/reload/refuel time by 12.5%, knocking out two by 25%,…
- Details:
I take it this airfield hasn’t been in operation for a while? There’s grass growing into the taxiways everywhere… ;-)
Also, the construction worker that put the taxiway lights onto the taxiway instead of at its border should get his paycheck reduced…
Finally: Are those hangar doors supposed to be rotating or sliding? If sliding, sliding them open will sure be hard with the rollers mounted like this, heh heh!