This would be a disaster in top tier, maps are way too small for Advance mode.
Just a further reflection on how gaijin doesn’t know how to properly design maps.
Absolutely this.
There needs to be somewhere, that classes as a cap point to rearm, in between the spawn and the point to be defended.
And for the advancing team, a point kept to be a rearm spot rather than having a and b disappear and on to c to cap. You will run out of ammo before long without dying.
How are you even getting crew locked in this mode… Stop bailing out the second you think the match is lost.
I’m not going to be held hostage for someone else’s improperly designed infrastructure. If we’re getting spawncamped at the start of the match, or I’m ganked within 30 seconds of match start, or the servers pull some RNG bullshit, I’m out of here. Don’t like it? Fix the maps and modes.
Then you wait for the spawn point to change to the next if you’re being spawncamped…
If you’re not going to even give the map a chance, the map isn’t the issue. After all, you’re only being crew locked because you’ve left early… In a match that has infinite spawns and a decent return.
Posting this here as it is a relevant suggestion.
They are still larger than the current maps in the GRB 99% of the time.