Realistic Sight Presets
Currently in War Thunder, there are only a handful real-life sights that can be selected in-game [u]without mods from WT Live[u] such as the Cold War era “T-series” sight for Soviet and Russian tanks, Leopard 2 and Abrams sight just to name a few.
A screenshot showing the current available sights in-game*
There are multiple sights that are not present in-game, with some not even being on WT Live either. I would propose for Gaijin to add more historical sight presets in-game that people can freely select to put on any tank with their own unique function, e.g the German WW2 Ziess gunner sight features a rotating wheel that changes corresponding to the distance. If you’re wondering on how to access these sights simply go to: Options → Sight Settings
Unique FCS Functions and Controls
In real-life, certain tanks have FCS functions that assist the gunner in firing at a target in certain situations.
Abrams - M1A2 FCS
Starting from the M1A2, all Abrams have a built-in lead function that allows the gunner to hit a moving target without manually leading. This can be done by first lasing the target, matching the target’s movement, relasing the target and then firing.
T72M1 - “Delta-D”
A rather unique feature in the T-72M1 is the automatic traveled distance compensation, known as “Delta-D”. This system engages automatically after a lase. While it is active, it uses the vehicle’s turret rotation and wheel speed to estimate the change in firing range to a stationary target. For example, if you engage delta-D by lasing at 1300 meters, then drive 100 meters toward the target, your range wheel will roll back to 1200 meters during the drive.
Of course these are just a brief view of what I would like to see implemented into the game. Feel free to correct any mistakes or misunderstandings that I may have or comment your own thoughts below.

