today i got the Delilah cruise missile on my f16i sufa and when i fired it at storage(nuclear escalation) the tv version after about 30 km or so its just started circling around and fall or just fall
any reasons?
There seems to be some kind of bug where if you fire an IR/TV guided weapon at a target point rather than an actual target within its lock range (12km for IR. 6km for TV) they can just randomly fly off in a random direction.
Ive had a number of Spice-250s do the same recently
That happens when their view of the target point is obstructed (or they just lose sight of the target), really easy to test with munitions that fly low to the ground
Ive had it happen with Spice-250s dropped from 25k ft at a target in the open in NE. So I think its more than that
thats so dumb. what is even the point the add GNSS thing in the stat card if it doesnt work?
Because gaijin is stupid
do you know maybe the max lock range of the Delilah tv version ? so i would know from where to drop it
also is there only gnss variant of the delilah?
This post was flagged by the community and is temporarily hidden.
bro this is a game⦠if you want to cry go somewhere else
it was a joke? Are you mad or something?
wdym? about the part that its just a game no
Based upon the datamine sheet for all wepaons
120km for a ground target point
12km for a specific vehicle
(under optimal conditions, usually its about 50-60% of that range)
For a static target, in theory that is the 120km figure but tpod range limits mean a max of 30km usually. You can set a target point via the map, but that usually isnt accurate enough to actually hit and kill a target unless you are talking about something with a decently sized warhead, which I dont think it has. Can use MITL though to lock onto a target after launch.
But as I said above, I think something is buggy out at the moment for target point launches