Clearly not what he or the others stated, you’re exaggerating.
Keep up the good work guys, dont let the copium addicts get to you @Stona_WT reading these comments of people who were banned is peak comedy.
players should be very careful with where to drop bombs that kill everything in a 50-100m radius, and not drop it at a point that is very likely to have teammates around in the 20-30s it takes your bomb to get there and blow up, yes.
If you can’t safely bomb with a 5T bomb, you also always have the option to use smaller bombs.
Yeah if teamkilling is apparently such a big issue that its worth temp banning a good 15% or more of the daily playerbase then why not just disable the ability to teamkill overall this just seems like a way for gaijin to frustrate players even more
exaggerating seems to be the only way to cross other people’s mind on how nonsense the argument of “do not drop the bomb” is.
you are a pe-8, and have a 5ton bomb. you can just barely guess what your team is going to do by the time it exploeds, and even less how big the explosion area is actually going to be.
earlier on the thread, stona quite literally responded to the same pe-8 situation by saying “i do not play cas myself” which shows even MORE how it makes NO SENSE what he is trying to say.
Why have the 5T then? Its not used much in Air RB most Large munitions are used in GRB. Why not remove the ability to TK? Like they did back in the old days with GRB where tanks can no longer kill other friendly tanks??
You can actually. You can push a friendly into the water or artillery strike them.
Go ahead and prove me that every Pe-8 player constantly kills 10+ allies in his daily games due to those reasons. I’ll wait.
but this is on purpose and you will not be banned or receive negative silver lion
probably so people dont indiscriminately spam 5T bombs in ground matches, dont just throw a missile at anything with an enemy marker no matter if there’s a teammate nearby, etc
these 25k also arent from the same day, they didnt just ban 15% of the daily players. This wont even be noticeable on the actual daily numbers.
Just drop it further back on the map and not in the middle
good post, great name btw . . . . cudos
You do get negative SL for artillery.
If you can’t guess if there’s teammates going to be there, and can’t guess what area the explosion affects, don’t use it. simple as that.
Or live up to your mistake when you made someone else’s day worse out of nowhere because you can’t be bother to think twice about your bomb drop. Because the killed teammates certainly aren’t at fault for YOUR shitty bomb drop.
Yeah there was a game where is was on the team with a member form the MOD squadron. The official one with 3 commanders. I was Team killed and when it happened he didnt seam to care. I told him he was launching many missiles at me the whole time and the mod in the match didnt care that i got team killed
Literally on the statcard.
How is it that nearly every other single game has figured out how to deal with teamkillers yet this game still can’t figure it out? (Teamkill in CoD, you get killed/take damage instead of the victim; Halo, the victim chooses to forgive of punish; Rainbow Six, for the rest of the match anytime you try to teamkill you receive the damage) Banning 25k players is NOT the answer. Back when ground battles were added, teamkilling was enabled and people would shoot the tracks out of teammates, Gaijin changed the game so tk’ing wasn’t allowed for tank on tank. Being blindsided with a ban like this is a poor excuse for accountability.
Find the replay and post it.
But the issue is, is it based on matches? Kills? Days?
It is a very different issue when your only player kill is a TK in a bomber (100%), you have 3 TK every match (max) or 1 TK every 100 match, or 1 TK per day (but you play 100 matches) and 1 TK per day (but you only played 1 match). Of course these are just examples, but you surely see the point that if it is tracked by day people who play a multiple matches a day at increased risk, while being based on kills could put less skilled people or using “bad” vehicles at risk, and going by matches can mean that someone who plays less is at an increased risk. Some guidelines about it would help tremendously.