Fair Play: November 2024

that was a slightly trolly post my mad.

uhm… its a hypothetical about a function that doesn’t exist that people think should exist. They’re using that exploit as one of the reasons not to implement that function in the game.

not an assumptions, it’s live gameplay. look into the forums and see it. and i have literally posted a video in this thread (not going to repost it) where it showcases 2 TK incidents that i have done which 100% is not even close to being my fault.

1st incident: headon with enemy, hard-locking. launches aim-120, the aim-120’s radar immediatelly locks into an ally which was not even remotely close to my enemy.

2nd incident: playing su-27s. lock a 9KM r-27ET into an enemy (the enemy in question is at least 2-3km far away from any allies at launch.)

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I’m extremely disappointed with this response and will not be returning to War Thunder. It’s frustrating because I’m not a troll, and I’ve invested significant time and money into this game. While I acknowledge that I may deserve some form of punishment, a 14-day ban feels disproportionately harsh and unfair.

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can we know the part that is problematic due to tk?

I hope we can find out what was problem

*sorry for bad english

You do not see that it’s YOU who make the decission to drop 5T bomb on field where are friendly tanks?
You are the reason we (I hope) will not remove TK from bombs. So we will not have waves of Pe 8 players dropping 5T bombs everywhere (because Caedite eos. Novit enim Dominus qui sunt eius).

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Does Gaijin take every possible situation that could happen to cause a TK when issuing bans? What happens if there’s a network spike that causes your plane to just teleport 16 meters over into an another aircraft and you both die but it’s listed as a TK? I don’t control my network and neither does Gaijin really but things happen beyond anyone’s control. How is punishing a player for that even rational?

I feel like there are too many accidental situations with TK involved especially with missiles in higher BRs and bombing with larger bombs in GRB, if your banning people because of TK no matter the situation that will definitely cause issues, but if I’m not mistaken it sounds like your banning people for more than like 2 TKs within a certain amount of time, I’m not sure so can someone clear this up for me please and thank you

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thats both just risky missile launches, and therefore your fault. what you think is “not even remotely close” seems to be just wrong. A good action in this case would be to learn from your mistakes.

soo… how are those connected?

And what if I close my eyes and just start to spray MG and cannons in furball?
You are talking on rare accidents, where we banned people who did something more than “oopsie, I just TK this random dude by accident”.

Sim would be better if you weren’t allowed to use vehicles that came from a nation on the other team. So no using chinese P-38s when you’re facing the US, or not using the US Bf 109F-4 when facing Germany and so on.

It would cut down on misidentification, and I believe that it would be beneficial.

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they’re not even close to being remotely dangerous.

IN specfic, the first occasion. it makes absoluitely ZERO sense for my aim-120 go for a target i am literally not HARD-LOCKING.
and even then, it fails miserably to fall under the “no teamkilling” rule, where the main purpose of it is to ban/timeout people who purposefully teamkill. theres a big difference between people who teamkill because the game is inconsistent rather than those who do it on purpose.

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I acknowledge that I’ve had teamkills before, but they were not meant to troll or harm teammates, unlike some players out there. A short ban, such as an hour or even 24 hours, would be understandable. However, a 14-day ban right off the bat for a first-time offense feels completely unwarranted.

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Hope this would be karma for dumb players who spam against AAMs even their teammates are front of them.

Cheater i ran into isnt banned this company does so much and is so good!!!

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It’s rare but it happens, and the more you play, the more susceptible you are to a penalty

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A singe TK in any situation won’t get you a punishment. It’s the repeating of those offences that gets players in trouble. I do not know any time intervals or TK amounts but there logically has to be some sort of threshold to account for accidentals. I have myself had a few air to air accidentals during my time in this game and have has zero punishments for TK (or any other bad conduct).

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So what is the span of time that these banned accounts were reviewed? Is a teamkill from a year ago considered? After getting a three day ban, I highly doubt 25k accounts were reviewed and would love to see what exactly got me the ban? Maybe the entire teamkill system needs to be overhauled. (teamkill within first three minutes of a game, instant ban).

If you can’t drop them in a way that you don’t teamkill, then stop using them. Easy as that.

Why do you think its okay to teamkill people when they have no clue what happened bc they don’t understand the language you’re typing? They still die, it’s still YOUR fault, ofc you get punished for it if you do it often enough. You’re actively griefing them and worsen their game experience with no fault on their side.