F8F-1B has significant handling issues

Handling issues of the F8F-1 family make it so that using the rudder is very difficult. B&Z can still be an option, but you’d have to be slowing down on the dive and forcing the plane to 350 knots on the run (which is possible) to get even a chance to aim properly and survive. Unless you’re like me and don’t even rely on rudder to aim.

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just because i had a high kill game doesn’t mean the plane is excellent. Same for when i cry about the sea fury; someone can be bad and complain, someone can be bad and not complain, someone can be mid and complain, someother can be good and complain. These 7 kills were literally spraying at everyone because the plane can’t pinpoint. The only major skill in these high kill matches are basically target prioritization. I am literally negative on the la-9 and i find it out to be a decent aircraft with little flaws.

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No they can’t

You can look it at as you want too,… those information are given for the same method.

Those are numbers given by the game, relevant or not for you, those as still more precise than the bullshit of hurt feelings some people came in with.

Saying that a F8F have more turn abilities than Spitfire Mk22/24 is not giving any times, and it’s not talking about speed differential,…

The F4U was told to have a better turnrate than the A6M, but this was true for high speeds states.

So again, using a number is still better.

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yeah except that your arguments are severely flawed.

In the meantime, you only showed childish feelings over F8F-1B

Please go make some test with WRTI and make videos, use Manuals, and demonstrate that the aircraft is not flying as intended IRL.

If you did that in first place, no one would have anything to say back to you,… but no, you’re simply ignoring what should be done, and cry over the forum,… how many threads did you started last month?

I’m not saying you’re entirely wrong,… i’m saying that you’re just a cry-baby, with no other argues than “my feeling about the aircraft”/“take XXX aircraft it does all better than me, except in weaponary departement”,…

That’s not even based on WT “flawed values”(if only)

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You literally summoned up every thread he makes.

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Tell me i was wrong to do that ^^"

You weren’t.

So many American planes have rudders that lock up at speed.

Problem is, they are best used in high speed BNZ runs.

I can’t fly P-51s or Bearcats due to their horrible rudders.

Was that a historical issue, or a Gaijin thing?

P-38 elevator locked up due to speed, known issue and translate in-game.

The rudder of most american aircraft at that time is a simple cable attached to pedal, and nothing helps it to be activated by the pilot at really high speeds.

Also note, that IRL a pilot wouldn’t full dive his P-51, or F4U at full speed, in such they would always stand in a certain speed/dive angle to keep on controlling the aircraft

So… Is nobody going to mention the insane overheating engine issues the F8Fs have?

Is an engine supposed to work on full speed all the time?
Answers is no ^^"

now with shorter matches you can run 13 minutes of fuel and cool down with 80 pitch and 100 percent radiators, the older matches would kill your engine as you would be heavier and even run out of the 16 minutes of wep. The F8F has severe handling issues because it loses too much thrust at slow speed, loses too much speed at 600 ias and locks up horribly past 700 making you unable to dodge incoming enemies. It’s a hard to play plane, and now considering that anm3’s are very much white text guns now, thank god gaijin added the severe damage frag. AN-M3s are horrible guns that give me more hits than anything and between the fact that the f8f is literally an la9 with no rudder and worse guns and a working engine, makes it an excruciatingly bad aircraft and you are basically going to miss most of your shots, get hits and get killed by objectively worse performing aircraft because the f8f-1b is not the monster that the lighter and faster f8f-1 at 5.0 is.

Good this means i have still to make progress in my english.

Nothing abnormal for a non-native english speaker

You certainly were moquing me, but i didn’t asked either, so fuck you man.

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Idk if it’s true, but I heard the F8F was modeled when Gaijin was going for a greater realism approach, and as such, it wasn’t an “optimal” engine. For other planes everything is usually somewhat optimal, such that planes can run 100% throttle and prop pitch for the entire match.

Also, don’t be surprised by any plane overheating on WEP since auto-engine controls assume you really need emergency power and close radiators to reduce drag, manual engine controls can allow for unlimited WEP time with open radiators partly because gaijin only models the strain on engines in a temperature timer.

so not “optimal” huh?

looks at soviets with not a single damn issue on their engines, normal overheating and effective, dragless radiators

image

boy if soviet engines were “optimal” they would lose horsepower the longer they run because of the sheer wearout of the parts. Mikulin engines on the other hand really used to be the best and most reliable, and because of this they were the rarest for how many quality standards they wanted in them. But what happens in game? The Mikulin powered russians are the ones that overheat the most. God, this game is inside out.

Although i liked another of your posts in this thread - i strongly recommend that you do some research about the specifications which led to the F8F design and certain design decisions within this process. Or just watch the attached vid :-)

To make it short: The basic principle was to create a high performance fighter optimized for high speed and fast climb in order to defend US fleets / carriers from (expected) waves of incoming Japanese suicide pilots - and able to operate from small escort carriers (for which the F6F was too heavy).

Therefore the plane looks like a body builder - some people love that, others feel the need to grab a sick bag if they are forced to look at it.

Greg is describing almost everythihg to know about it - imho he just missed the escort carrier topic:

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So to be used as i described in the same exact post you were quoting me?

I mean, the aircraft does also have a pretty long Range of action from his carrier, making it operationnal for Fighter sweep of Carrier Bomber escort as well.

It’s design of an Carrier only-interceptor would have been quite different (lighter) as an interceptor doesn’t really needs to fly over 1500km+ of range to cover a simple and quite small area (even more considering Radars on US Sides were installed on capital ships, and some medium ones by the times it came into service).

So the aircraft is currently more than a single interceptor,… same goes with F-14 exemple which was even optimized for Multi-role(even if limited)

I agree that i don’t have full knowledge neither does everyone today, but clearly by numbers it can be demonstrated that the Bearcat, even if primarly designed for one task was also designed for other tasks (and as an interceptor, why would i require bombs/rockets?)