F3H2 Aircraft Carrier Takeoff in Air RB

Since the “Heavy Cavalry” I couldn’t help but notice that Gaijin changed aircraft carriers (at least) at 9.0. Before the update catapults were launching my F3H2 as usual, but recently the ramp-based carriers took over. It is completely illogical and unhistorical, since to my knowledge no operational US Navy aircraft were designed for that specific launch type. Therefore it often occurs in match, that someone is bound to sink while attempting to takeoff.

Moreover, after the updates carriers are now facing away from the battlefield, causing pilots to turn 180 degrees,slowing down both acceleration and climb.

In combination both of these aspects make aircraft carrier takeoff obsolete and risky, compared to conventional airfield variant. Moreover Gaijin completely missed the most substantial benefit of aircraft carriers: airplanes can be launched closer to the battlefield, allowing them to flank and catch enemies by surprise.

Summing up, using catapult-based aircraft carriers and facing them forward to the battlefield would be both better gameplay wise and more historicaly accurate.