F16A BLOCK 20 MLU is missing alot of its features

The f16a block 20 mlu is underpowered ingame and not equpped with the following it has in real life,
such as the AIM-120 air to air missle, 90 Countermeasures and an AN/APG-66 radar it is equipped with in real life, feel free to correct me here as this information is found from the internet.
I believe that the f16 deserves its realistic weapons, allowing it to be a formidable component in 12.7.

Sorry i forgot to mention that the radar is correct ingame

It aint staying at 12.7 with AMRAAMs.

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The F-16A MLU is no where close to underpowered.
It’s among the best 12.7s in the game.

AIM-120s would make it 13.7.

120 actually. it weapon kit is basically American F-16C.

Also, this plane should be the one that get 13.7 treatment. adding M2K to CN was wholly unnecessary. that slot can be given tu F-CK-1 instead but we have to use goddamned Mirage for no reason.

IRL it can be configured from anywhere between 60 to 120 cms

that’s not what he’s saying he is saying in game the vehicle is represented wrong

I’d implore him to edit his post to be closer to his meaning.

It’s pretty clear
And my opinion would be to be to add a normal F-16 A or B and then actually give the mlu its mlu upgrade

he does imply for no reason that it could stay at 12.7.

Personally, though, I think that all these F-16s added in gimped form from before the AIM-120 days of War Thunder should be brought to their full capability. Many of them are the most interesting variations of F-16, due to the ways they were upgraded.The Thai F-16A Block 15 OCU is one of my favorite F-16s in the game due to just bein a weird jet, and the only thing that I don’t like is that it lacks thermals for the targeting pod.

Many of these jets in the Chinese, Italian, etc trees are in a similar situation. They’re actually quite interesting and capable F-16s IRL but they fill a very boring, weak, and irrelevant niche ingame because they’ve been forgotten.