Luckily, going by his standards, the F-22’s only confirmed kills were against hot air balloons, so it must really suck, can’t even kill a MiG-9.
Lmao, as a F-22 enjoyer i find this comment quite funny and nice.
This means we should stick with F-15 since thats the golden boy in USAF.
you have won everything lol
That isn’t true. They should also get the Aim-54 and Aim-9 respectively.
Then we can move up in blocks from there and introduce the upgrades. It would be rather nice.
The AIM-7s in game are janky and don’t perform correctly. None of them fly right, the sparrows are not that easy to notch. They shouldn’t explode if you don’t hard lock after 2 seconds. They can be fired without lock (same for sidewinders) and many more issues. They are just a hot mess.
They have so much wrong in the game. The F16s should be loaded with Aim-120s they didn’t even really bother with sparrows much. The F18 as well. Also the F18 and F14B should both be running Aim-9M at a minimum (even on first gens). The F14A should be running Aim-9L not G&H. Gaijin has acknowledged this but said they do it for “balance” so they have openly nerfed them.
SU-24 would be fine honestly. We have the F105D, The A10, The A6 and others fighting in Air-RB. So that never really stopped anything. The SU-27 didn’t come out until 1985.
F15A = 1972
F15B = 1974
F15C = 1979
So none of those will work for the SU-27.
Technically:
F18A/B = 1983
F18C/D = 1987 <— That might work well.
F18E/F = 1995
F18G = 2004 (Same as Mig-29SMT)
Air RB simply favors Migs right now with all the ground shadowing. What we need is a way to force air battles to be in the air. Combat Patrol vs Combat Patrol. Split the teams into two groups of 4 (8 v 8) have them air spawn 100 miles apart at 40,000ft.
The F16 we have in game is a 1980s version anyways. Aim-120s came about in 1991. Sparrows weren’t allocated after that being inferior. The F16 in game is improperly loaded. If it was a “2000s” version we would see Aim-9X and Aim-120Cs at a minimum. Right now we get 1970s Sparrows with 1983 Aim-9M. So its all wrong.
Just because you cannot cope with the reality that Migs have always been dunked on, doesn’t make it any less reality. Migs have always lost in air combat. It just is, they are inferior.
Su-24 is an attacker yet you’re comparing to F-14 Tomcat which is a Fleet Defender and its armed to the teeth.
İf you’re gonna make a comprasion at least make it reasonable, this is madness.
Its all russia had at the time. If we were to have proper introductions this is the way it would go. Not this “F16C Block 50 (1991) & Mig 29SMT(2004)” etc. And yes the F16 we have in game is still being held back and is not a 2000s upgrade for as long as it doesn’t have Aim-9X(2000) and AIM-120s(1991). It has 1983 Aim-9M and Aim-7M(1982). The block 50 never would have been outfitted with sparrows.
The poor Barak is also very lacking and its a shame.
Aim54s aren’t good in current air RB (and will never be against 4th gen since they pull only 17Gs) and AiM9s are not SARH.
AiM7M are that “easy” (???) to notch even in real life, and in game they are not harder to notch than R27ERs (with that I mean the seeker, datalink and extra speed in practice obviously makes the 27ER harder to notch). Is this another of your “facts”?
It also still does not change that the real life AiM7F would be garbage with the way air RB is played.
Most missiles have this problem, Soviet ones included.
You have NO IDEA on what you are talking about lmao.
Never mentioned the Su-27
We are working with service entry, F15A is from 1976. I know you can’t google stuff for soviet aircraft, but at least google it right for US ones lol.
agreed, that’s a better F-18 to fight the MiG29A (despite it being 4 years newer, but unlike you I want balance not entry date).
I’m going to tell you this for the last time: the SMT we have in game is just an upgrade program for the MiG29S (MiG29A 9-13 airframe with 2 extra degrees of AoA) with a bigger spine for extra fuel and avionics that belonged to the 1990 MiG29M. There’s literally nothing about it that is designed in 2004. The reasons it was added over the MiG29M is because the 29M would have absolutely demolished anything we have at top tier right now.
This doesn’t change that adding a modern MiG29 imho was the wrong addition (especially because it can’t carry R60Ms so it has to use R73s), but still I am not stupid enough to say that it is comparable to actual mid 2000s planes.
That’s absolutely true, a small map where you take off, rush full afterburner and know perfectly where the enemies are coming from is the exact situation the MiG29 was designed to handle, and indeed it negates a lot of disadvantages that the MiG29 has while highlights it’s advantages. Imho top tier air rb should be 8v8 with 50% time maps like Vietnam (that still favour aircraft like the MiG29) and 50% time bigger maps (even 150 miles) that would favour planes like F-14s, F-15s, Su-27s etc.
Aim7M is from 1983, and the HMS is from 2006. Still I am not claiming it is anywhere close to actual 2006 planes. Regarding Amraams, I think current top tier situation tells more than words can on why any type of actual fox-3 would be game breaking.
This is up for debate, AIM-54 Forum page believes it uses bank-to-turn and should get its full 25g maneuvering added because of that (It should always be able to utilize combined plane maneuvering)
In other words. A 12/12.3 can easily defeat 11/11.3s? Isnt that how its suppose to be?
Or maybe it’s you that is coping after realising that real life is not top gun and other countries have also good engineering capabilities, and when someone shows it to you the only thing you can say is MiG bad?
Again explain to me how a couple of MiG29 As 9-12B (which had severely downgraded avionics) that “usually were in bad shape, due to lack of spare parts and maintenance” Serbian Air Force and Air Defence - Wikipedia are supposed to do anything to hundreds of NATO fighters supported by awacs…
This Luftwaffe MiG-29 experience - positives and negatives is a report from the experience the Luftwaffe had with their MiG29s fighting against F-16Cs. Remember that German MiG-29s were 9-12As, which were FAR less downgraded compared to the 9-12Bs that saw combat, but still lacked some features (some of which are explained in the article).
The negatives of the MiG29 are the ones I’ve already explained: bad fuel consumption, lack of fox3s (remember, this were 1982s MiG29As) bad radar in search mode (MiG29 was designed as a frontline fighters, and it was supposed to be guided by ground radars… in terms of tracking ability in STT lock the Rubin shares most of the electronics with the Su-27 radar. Poor search and TWS performance was improved a lot with the N019M (MiG29S, 1985) and was comparable to the Su27 in everything except range with the Zhuk).
Positives were flight performance in general, maximum turn performance and the R-73.
MiG29s won most dogfights.
If that is not enough for you, take a look at performance charts for the MiG29A from his manual Практическая аэродинамика самолета МиГ-29 – 312 foto's | VK (Pictures are translatable using the camera function on google or microsoft translate, that’s how I read them if you are interested) and see yourself how they compare to the F-16 (there’s tons of rate charts for the F-16 online).
İn order to make him understand what real bias is Gaijin should add Mig29M with proper flight model and armament, that way he will understand whats the definition of unfair gaming is.
Right now SMT is so trash that even Phantoms beats it in rate fight, not to mention it bleeds energy like a delta. Meanwhile F-16’s basically flies like an absolute UFO and slings Aim-9Ms left to right.
Also R73’s TVS system doesnt work at high speeds which makes them pretty much R60’s on steroids right now and lets not forget eccm is trash compare to Aim-9M which should be the opposite in this case.
Simple, basic, a question that is telling truth.
- sad people can’t see truth somehow -
axis team?
Yeah, there is still the question:
Should 11/11.3s be seeing 12/12.3s?
I know as a Brit main ,Tornado F3 is unplayable in SB because its only pitted against those jets.
and maybe they need to do some work regarding top tier compression. (12 and 12.3s cant see “uptiers” and only “downtiers” so they encounter 11/11.3s more often than they would “normally”)
Maybe they should make top tier only matches more common (1 Br stop range from top tier, so at the moment that would be 12-12.3 in ARB and 11.3-11.7 only in GRB)
Agree with everything, apart from R73… in my experience right now it is definitely better than the AiM9M overall and is carrying the SMT together with the 27ER. A sub 1.5km R73 is 99% a death sentence, while AiM9Ms sometimes are completely unflarable but more often than not you can still fare them even at closer ranges if you know what you are doing.
This does not excuse the TERRIBLE flight model MiG29s have now (all of them, not only the SMT) and the fact that block 10 F-16s are pulling fucking 16Gs, which is ridiculous.
Weird, its the opposite for me.
Sure R73 still has good flare resistance but i found Aim-9M better in that case, maybe i do something wrong.
What about TVS ability? İt doesnt feel like working properly at high speeds.
25g in a combined plane is not 17G in a single plane, which is what matters if I am on the deck turning either right or left. The problem with them in general is that they can hit decent Gs only at very high speeds, and at those speeds 25G is still too low. Even if it can pull in for the target normally it’s never going to do so after the seeker was notched for a bit. R27er is so effective because even if you notch it it can still turn a lot and hit you if it reacquires the lock
If with TVS you mean the thrust vectoring at very high speed it often won’t work, they probably can’t model it right at high speed (on the dev server it was spinning on itself when using it at high speed lol)
Real life skill differences doesn’t prove vehicle capabilities.
Mig-29SMT is the worst 12.0/12.3 airframe in War Thunder.
The fact you think 29SMT is comparable to F-22 is clear anti-America propaganda.