Irrelevant - if having nothing outperform a vehicle was the criteria for being in WT there would only be 1 vehicle in every tree.
IMO this should be a gift/even vehicle - to be worked for not purchased by new players.
Irrelevant - if having nothing outperform a vehicle was the criteria for being in WT there would only be 1 vehicle in every tree.
IMO this should be a gift/even vehicle - to be worked for not purchased by new players.
Add a vote?
Obviously anything is welcome - even if there is no reason to add it. It’s just me making the point that the F-5E currently outperforms the F-20A in sustained turn rate in-game for some reason and the devs decided they aren’t going to change it.
^
Why?
All for it.
Kind of a weird way to make a point. The F-5E may be over performing, but it’s like saying the F-16A blk 10 is over performing so there is no reason to add the F-16XL. Both might be similar, but are completely different in capability. There are better ways about getting that error corrected, and who knows maybe fiddling with the F-20s flight model makes them take a second look at the F-5E>
I didn’t even know people were still interested in this topic lol. But yeah, I guess ai could see it as a premium rank VIII. But even still, I agree that the F-20 would still be cool if it was added even if the F-5E outperforms it. Like someone said previously. Plane being added because of different capabilities makes the variants cool and adds variety to the game. The blueprints of the F-20 shared previously prove that it can carry 9Ls and unfortunately with it being a prototype and never being tested after the F-16 was adopted it never got the chance to be tested with more advanced missiles. This would be an aircraft that Gaijin would have to assume it capabilities or force it to only have tested weapons and be at a lower BR than what it could have been. I still think the F-20 would be an incredible plane to add to this game.
So, I recently acquired a very new book on the F-20, written by Paul Metz, a former Tigershark test pilot.
Lots of interesting stuff in there, which also provides more than enough info to know what this thing DEFINITELY would get in-game, depending on the incarnation
Will try and post pictures when possible
(Edit: did not mean to reply, my apologies lol)
Apologies for the poorer quality of photos, I intend on finding a way of getting this book scanned in the near-ish future, so that it can be used in a re-done suggestion
That’s pretty cool, two sources showing almost identical sustained turn charts for the F-20A Tigershark.
Fighter Weapons Symposium maximum sustained G loading chart
No idea if you’re being genuine about me finding another source that matches yours or what (apologies lol)
I am being genuine, I was hoping to find a second source somewhere for the sustained turn rate. This means that we have two secondary sources for bug reporting purposes (that match). If they add it to the game and it doesn’t perform according to these charts it’s an easy fix.
It also pretty much guarantees the F-5A/E in-game are both overperforming. They shouldn’t perform on par with the F-20 in sustained turn rate.
Oh dang, awesome! And yeah, there’s more stuff in this book I may post as well (I just need to get more and better pictures)
Also, that doesn’t surprise me too much lol
Also, interestingly, this book ended up proving the idea of the F-20 having the M39s removed to fit the longer-range radar false. Turns out Northrop had already produced the larger nose meant for the APG-67(V), and designed it as to fit both M39s (albeit with reduced ammo count)
Most interesting thing to me though are those LERX-pylons, which could carry Pave Penny, LANTIRN, Sparrows, and AMRAAMs supposedly
A better look at the cockpit layouts for each variant, including the test/evaluation variants and production variants:
(F-5G-1, 1979)
(F-20A #1 flight testing, 1982)
(F-20A #2 and #3 production cockpit config, 1983-1984)
(F-20A #2 and #3 flight testing cockpit configuration, 1983-1984)
(F-20A #4 production cockpit configuration)
(F-20A Air Defense Fighter cockpit configuration)
Good finds. We need to somehow move this so that Gaijin can see it so it can actually be considered. I really think this could make a great addition to the game. What is the name of that book? I would really like to possibly get it myself
I plan on making a multi-tiered suggestion, possibly with 2-3 variants of the Tigershark, once I can learn or figure out how to do it properly.
Gonna include a lot of this stuff in it.
I’ll help as much as I can. just let me know
@MiG_23M : F-20A Tigershark would be a good premium aircraft for when aircrafts would reach a close up Rafale F.3 or F-16V
That’s my POV, since it have access to ordonnance the F-5 don’t.
Regardless, they’re gonna add it and when it performs worse than the F-5E the devs gonna have to make a decision…
Perfomances are worse yet, it is far more well equipped, which is the reson why it performs less.
So overall, the kill capability is improved and that’s what matters the most for modern aircraft, that’s always why now aircraft accross the globe do not reach mach 2 → Rafale / F-35
Speed for aircraft is no longer a thing, only weapons systems matters ^^"
I was referring to the fact that the F-5E in-game sustains a higher turn rate than the F-20A’s charts.