What I personally don’t understand is why this AoA limiter disabler is being handpicked for a select few of vehicles, it really isn’t that hard to implement it on a large scale in chunks like what you’ve done with separate Ground BRs for aircraft.
Why should it matter whether a aircraft should receive it depending on the effectiveness of the AoA limiter disabler on a specific vehicle? It’s also funny how this feature has been introduced to either premiums or frequently played TT vehicles, it’s either pattern recognition or me going crazy.
Sadly this is not the case. Some aircraft that could hypothetically have this feature have little to no gameplay benefit to do so. In fact the opposite, where it causes negative gameplay outcomes for many that would try to use it
So should we remove APCR as it’s a extremely ineffective shell type? That statement is absolutely ridiculous, why should it matter whether it will negatively effect the vehicle or not, players want the OPTION to use it on a vehicle which historically had it nonetheless.
Exactly that, as an aircraft that benefits from it
So the F-14? I quite literally have controls for switching between full realistic and instruction mode for the F-14A since it DOES make a notable impact, I’ve actually won engagements specifically because of this winning the game for the team (and got video evidence lmao).
You’ll never truly know whether it will positively affect a vehicle or not and if it’s being introduced for testing, you might as well introduce it into the live server.
dont you just want to nerf every american aircraft flight performance, but yeah harrier should be able to write cursive with aerobatic smoke and its totally real
The current AoA limiter feature has been added to a range of aircraft and some for testing purposes like the F-15 for testing purposes. No further bug reports will be accepted at this time on missing AoA controls on aircraft as its currently by design for some aircraft.
Lol you wish the F-14 maneuvered worst in real life. It’s most likely underperforming because most other jets like the F-16 and Deltas are overperforming. Add fly-by-wire flight control systems to the game and suddenly the F-14 looks a lot better.
Its not underperforming, its probably close to where it should be, its overperforming by an insignificant margin in STR at highspeed and high alt compared to the SAC however.
its FM is only overperforming cause of slats at wrong speeds RN but its radar is heavily nerfed compared to IRL the AWG-9 Is weaker than AN/APG-59 on F4J
I didn’t mean to say it was underperforming in that sense. I was comparing it to other planes overperforming. I like the F-14 FM. I think it’s great. What’s not great is the F-16A pulling 40 degrees of AoA at 150kph and the Eurofighter completely bypassing it’s confirmed AoA limit of 24.