wdym?
Without clean turn charts, comparison to in-game performance is meaningless because stores drag and the affect they have on the FM is not accounted for. This is why stuff like Gripen doesn’t top out at mach 1.4 with air to air loadout.
16 → 24 degrees/s due to a -5000ft drop in height and 8 missiles seems excessive to me
Isn’t it 8 missiles?
1st photo is F-14A because You can see glove vanes.
oops yep
given f-15 rates at about 20 degrees in the same config…
I’ve always found the FM odd. The slightest amount of damage turns the jet into a leaf and just gets forced into a flat spin.
5000ft drop in height, and 3225lbs drop in weight, along with a (likely) superior aspect ratio and no missile drag…
Also, the 24deg/s is with 20min fuel, so more like 6239lbs drop in weight.
to cause an 8 degree/s change in rate? going from 5.25G’s to 7.5G’s? i dont buy it, especially for an aircraft of it’s size where changes in carriage and weight have a smaller impact
23.65 degrees is basically 24 for my point.
Even you didn’t get damages, you can go flat spinning if you pushed rudder at low speed.
It is really annoying when I force 1v1 duel against enemy because in 1v1 duel situation, rudder is most important things for controlling.
The difference is ~16.2% increase in optimal TWR and 15.2% in static TWR, omitting drag from the missiles and as I stated, wing aspect ratio, which would play a significant part in the improved performance.
The 23.65 deg/s is with combat flaps, which iirc rarely got used because they liked to jam. The F-14 is also one of the very rare planes where the flaps actually improve its rate performance.
so clean your saying an f-14 outrates an f-15 easily?
And im comparing it to the 16 deg/s with combat flaps… the rate without is even worse and even less likely to become the 22.9 deg/s in game… 15deg/s at a higher speed btw
- idk the in-game tested STR’s for the F-15 for a similar config, so i cant comment on that
- You’re comiting the cardinal sin of rate comparison, which is looking at peak numbers on a spreadsheet and equating it to 1:1 in-game performance
- Reminder the F-14 commonly fought and won dogfights vs F-15’s and F-16’s. Its a tremendous aircraft in a dogfight due to its absolutely ABSURD effective wing loading (48 lb/sq ft (230 kg/m2) effective)
“Maneuver devices set to auto” is not combat flaps, its regarding auto wing sweep/flaps/slats, which does NOT inherently aim to maximize rate, as it typically means the system is attempting to maintain optimal average performance.
Usually in 1 circle fights yes
As opposed to?
The F-14A was considered scary in the 1c, the F-14B and beyond was considered scary in both.
Actual ingame rate fighting, in which you dont sit in perfectly flat rates with machine precision rate speeds being maintained?
The F-14 FM has, afaik, been challenged in-game extensively, and come back as accurate afaik every time, hell, it was even underperforming in the nose authority/stability part for a while. This isnt the first time some pro-russian player (not you, BBRCF) has posted cropped charts and little to no context to try to rile people up about the F-14’s performance, and its not gonna be the last.