Yep they should also be banned. Either we allow balanced PD Radars or we remove them all together.
The F-4E is not on the same level as these upgraded F-4s
Yep they should also be banned. Either we allow balanced PD Radars or we remove them all together.
The F-4E is not on the same level as these upgraded F-4s
is there a bug that makes the awg 9 hold lock better in rear aspect?
yeah the meme is mostly true, but su30mk2s have a tendency to be hit from 50km aim54s lol
it would and the do ? the F14D does actually have the station for the DATA LINK of the AIM-7P which the F14B doesnt have hence why the F14B ingame doesnt have them
they wont give the B the AIM-7P as it doesnt have data link for it so it would perform same as a 7M
EGBU-24B too
??
Isn’t it the exact opposite in game.
Shit is terrible holding lock against anything rear aspect that’s going slower than u
We already have VSL mode btw.
Just no one use it because people mostly use PLM mode.
Also, VSL mode explain why F-14s never get HMS irl.
They didn’t want spend money for gimmick when VSL mode works fine.
Every A model had.
They are just not functional since mid 90s.
What happened was that the existing VTAS II (AN/AVG-8) helmet was designed with a 6~7.5G loading limit in mind, and with the move to a 9G capable platform(s) in the Teen series it was deemed too heavy and was found that it would injure pilots and so needed to have it’s weight reduced.
And the weight reduction program (VTAS III [AN/AVG-8A]) didn’t quite manage to hit the target or goal weights (for a number of reasons, partially technology / miniaturization , and otherwise the new donor helmet couldn’t be made lighter without compromising ballistic protection), and so wasn’t adopted for service though it was definitely tested.
I’ll attempt to answer both of you at once but I suspect it’s due to the core power of the AWG-9 still being apart of the radar. The high radar output makes target acquisition in rear aspect/SRC really easy even at higher ranges and aspects. Unfortunately due to missing systems and general radar capability, actually holding lock is like pulling teeth, and that’s against a target who ignores your presence/RWR.
Maybe I’m just bad at CAS but I find it impossible to take down the entry level SPAA littered around the start of the map. To even get close enough to get a safe launch at 1.1M you gotta get above like 5km where the clouds don’t let you see anything with the LANTIRN.
Also air combat seems pretty hopeless in the F-14B. Phoenixes don’t do anything as usual and I’ve had more sparrows intercepted by the OSAS(?) than hit my target. On the other hand the 27ER is crazy good and it’s very normal to get swarmed by MiG-23s and MiG-29s while your team dies around you. Surprisingly the Aim-9L has been my primary killer. Still haven’t even seen a strategic bomber yet :/
Any tips would be appreciated. I normally try spawning a bit further back for BVR then I go for an AA with my GBU III before getting close in for air combat around the middle of the map.
Edit: talking specifically about Nuke Thunder mode