The F-102A is almost impossible to use. On the test servers it was meh but recently I’ve noticed that the plane looses so much speed off turns and the missiles are very hard to get kills with considering they are your only weapon if you use this plane. For a 9.0 BR plane, it CANT compete with other options and needs some sort of buff or BR change. Id like to hear what other people think but hopefully this thing gets some changes to it.
Its because
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Gaijin haven’t given it its proper missiles (better for warthunder), Being AIM-4A, and AIM-4D (seen as RB28 on the J35J/XS)
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the engine is underperforming by 20% on afterburner (1100kgf too little thrust)
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Gaijin have not given it it’s SUU-11/A M134 Minigun gunpods
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the FFAR rockets are missing their A2A Rocket computer
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They have not given it the ability to use AIM-26B (seen on Mirage IIIS and J35J/XS) trades 3x AIM-4 for 1x AIM-26, AIM-26 is a significantly better missile, for a maximum of 2x AIM-26B
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It turns too hard, so it bleeds more speed than it would otherwise
see the above issue made by me, and posted by Ramonnoodleseuro for a more detailed look
So we blame the swedish then?
Got it
Maybe the F102 didnt get it due to balencing reasons?
not likely, since the devs have come forward with a blanket statement that they believe the A/C/D are “inferior” and will not be added for that reason (at this time)
AIM-26B wouldn’t even be overpowered.
The F-102 could basically take one AIM-26B and three AIM-4s.
Or two AIM-26Bs and no AIM-4s.