
With the new SPAA in game a new deployment method has been added. You have the initial radar vehicle you spawn in as, then you are able to deploy x2 missile vehicles.  of which you are able to switch to at any time. Could we see the same type of system for Russia’s “Sturm tank” You spawn in as the initial radar (command tank) and then are able to deploy the “Sturm tank”.
Because it Is undammed, it wouldn’t be able to repair itself if damaged. Instead you could need to have a team mate repair it, or repair it with the radar / command tank.
The Sturm tank itself is armed with a low-velocity 152mm and x2 ATGMs on the sides of the turret.
             
            
              
              
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              There are few sources backing up that the vehicle is able to be controlled by a human inside, which I would prefer than roleplaying as if I’m controlling a robot, which at the end of the day, in War Thunder won’t matter. Could be added, not in the same way newer anti-air systems is, maybe as a crewless with more critical components capable of knocking the vehicle out of the battlefield, instead of flesh it’s electronics.
If the vehicle isn’t operated or can’t be operated inside, why so the hatches suggest the opposite, if it’s only to access the vehicle for repair operations and something else outside its normal operations, why not a bigger access way? RedEffect put these same questions on the table which I think is a good video to watch regarding this unusual behemoth.
             
            
              
              
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              Thats… thats actually an interesting idea, ngl. Not sure how true that it truly unmanned (as Константинович points out), but the idea of a command machine with some drones/robots being tied up in similar fashion as “heavy” SPAAs is an interesting one. Heck, we can get some low rank stuff even, like German Goliath AT mine
Bigger failure/weak point? But yeah, if it just for maintenance it could be made bigger