15E is a brick. Typhoon was on level untill update, probably worser rn
It wouldn’t be worse cause the flight performance as a whole didn’t change. High-speed thrust did, and AOA limitations, which don’t impact these results:
And that’s with Rafale at 90% fuel vs Typhoon’s 100% fuel since Typhoon has an inherent fuel advantage.
Going fast is great until you need to turn…
Typhoon now cant turn making going fast a hazard as you need to be slow enough to turn or you cannot defend against missiles or dogfight.
Its a sad state of affairs right now
Typhoon sustains the same as it always have.
There’s nothing sad about Typhoon… it’s literally the best flight performance in the game by miles.
A supersonic cube performs better by a factor of four. Not sure how exactly that’s the best performance, and the “same” sustained performance as before.
Going beyond the sustained turn rates now results in significantly greater losses of speed which appears to be due to the engines losing 60-80% of afterburner thrust near the critical angle of attack.
It’s not a gradual reduction either, it’s a cliff edge where you can go from pulling 9g at mach 0.95 and maintain your current airspeed with no issue. But if pull a little bit harder and reachgo 10g your speed will drop like a rock.
The issue then cascades and is irrecoverable untill you flatten out your turn and fly in a straight line again for several seconds to regain your speed.
Overall, I would say that turning performance on par with the mirage 2000 now.
Look at the bottom of the aircraft, and yes the sustained turn rate is the same.
@Celestia
STR doesn’t use critical AOA, and the fact you think the Mirage 2000 is better than the Rafale is wild.
What about the bottom of the aircraft?
Look at the surface area that goes against the air in a high AOA maneuver.
You do understand that the drag coefficient isn’t proportional to surface area right? That’s why I said “a cube” instead of a cube of a specific size. You divide by surface area in the calculation.
Edited addition: what that means is a cube of equivalent (50 square metre) surface area, moving at Mach 1.5, wouldn’t have 4x less drag but would be 4x more aerodynamic than a eurofighter at 27 degrees AoA at 500kph. A cube at equivalent speed would have a Cd of 1.09, which would actually mean a 7x7 metre cube would be 6x more aerodynamic than a eurofighter at 27 degrees AoA as modelled in game.
I didn’t say either of those things.
Which aircraft has a cockpit clock, so just incase I don’t know what time it is while Im playing war thunder I can look at it depends on which tech tree I play
By saying that Typhoon performs as well as Mirage 2000, you are saying that Mirage 2000 performs better than the Rafale, as it’s an established FACT that the Typhoon performs better than the Rafale.
Unless you’re about to argue Statshark, WTRTI, and localhost are all lying.
Not anymore do you have Typhoon?
Have you flown it and compared it before the latest update?
After playing an SB match, I agree on those who say the radar is worse than before…
Like, its just blind as an goldfish
Case 1:
I am 10km behind an F-15E at ~5km altitude, I tried every radar mode, none of them even saw the F-15E, not even Radar HMD got him…
Case 2:
An Kfir C.10 which was coming towards me, I saw him trough the T-Pod and again, according to my Radar there was no plane…
Case 3:
My Radar told me that the Friendly Su-27 was an Enemy… sadly I noticed that a few seconds to late with an 40k SL bill…
It’s based solely on my feelings. But it feels like radar now takes significantly more time to create a ping.
Hey, so you’re saying that typhoon wasn’t significantly nerfed this update? Just clarifying.
Yes, I literally re-tested because of bogus claims here.
Typhoon has the best flight performance in War Thunder 2nd to none.
And as for the drag? Or are we just ignoring that now? You can do the calculations yourself: I’ve given the equation and my numbers were recorded through WTRTI, which you yourself have said you used.