Cheers, I’ve created a report for this and another one for the green refraction externally.
No update as the Devs are away on vacation this time of year. But I meant to get this report done ahead of their return so I’ve forwarded it. Cheers.
Fantastic, that’s great to hear. Thank you
well thank you for you time :)
also are the typhoons and the rafales radar still a placeholder ?
Not as far as I know, they do have numerous open reports for them.
ok thanks
Niceest part about playing sim in VR; being able to adjust baseline head position at will.
Almost makes up for the fact gaijin screws something up in VR practically every update and/or with every new modern jet, then takes 3 years to fix it…
I can’t stop ripping my wings no matter how much or little fuel or weapons I have. Pls help me fix my skill issue
Edit: only because of over G, never speed
Flying too fast up high trying to pull high g maneuvres.
It happens mostly at medium and low altitudes
As far as I can see, the radar will receive some changes in 0.41.
In MPRF, the power will increase from 600 to 800 watts, the half-sensitivity angle will decrease from 4 to 3 degrees.
Spoiler
In НPRF, the power will increase from 600 to 1200 watts, the rest will change as in MPRF
Spoiler
And in different modes, the beam height will decrease by an average of 30-40%.
But I did not see the main thing - a change in the scanning pattern like on PIRATE.
Anything on the bug that sometimes you can’t switch radar lock, nor fire missiles with the FGR.4.
Have these changes been implimented on the live?
Just took the Typhoon for a test drive and it still appears to struggle to hold any kind of TWS lock other than using the smallest width - the same scenario the F-15C doesnt struggle at all at medium width TWS
The one where you get stuck in MEM track or the one where you are stuck in IR track after locking the parget with PD?
So with this potential raft of changes - presumably aimed at ‘fixing’ the radar - perhaps it wasn’t all of us being collectively paranoid about the Typhoon Radar being a bit funky?
The radar def had some problems, these changes seem to fix some but still miss some big ones, and the nerf to the vertical scan volume hurts.
I dont think anyone who was pretending the radar was fine really knew what they were talking about.
Vertical scan nerf hurts, we are now going to be even more vulnerable from threats below.