Eurofighter Typhoon (UK versions) - Technical data and discussion

And no it’s underperforming at low speeds, especially at altitude:
200knots/6069m - 8.9°/s - should be >13°/s

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You are not looking at the full range, only your datapoints

What full range? That is the only low speed datapoint you’ve been shown.

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Extrapolate the in-game data yourself and find a conclusion based on the rest of the source you’re using

lol at the heavily over performing comment when it’s simply the requirement it needed to meet and which even the prototype with less power exceeded

Feel free if you’d like to test against the min radius data.

If there’s a chart for SEP it can be tested by measuring velocity changes while pulling a turn with constant G pull or constant turn rate (degrees per second).

m\,g\,h = \dfrac{1}{2}\,m\,V^2
\dfrac{d}{dt}m\,g\,h = m\,g\,\dot h = m\,g\,SEP(V) and \dfrac{d}{dt} \dfrac{1}{2}\,m\,V^2 = m\,V\,\dot V

m\,g\,SEP(V) = m\,V\,\dot V

\dfrac{dV}{dt} = \dfrac{g}{V}\, SEP(V)

\displaystyle\int_{v_0}^{v_f} \dfrac{V}{SEP(V)}\;\mathrm{d}v = \displaystyle\int_{t_0}^{t_f} g\,\mathrm{d}t .

\dfrac{1}{g} \displaystyle\int_{v_0}^{v_f} \dfrac{V}{SEP(V)}\;\mathrm{d}v = Δt .

One “just” (it’s actually fairly annoying to do) needs to do a turn with constant pull/turn rate and measure the time it takes to get from speed A to speed B and compare it to what the equation above gives

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Somebody had fun learning LaTex 🫡

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New diamond for the SRAAM’s;

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Yes they are, you just don’t know how to use them.

Yes they are quite slow, but you also don’t use them the same way as a KH38.
Even if you are in range of SPAA,since you are a ufo, you are very hard to hit.

Yes they are, you just don’t know how to use them.

No they aren’t, you just don’t have any idea what you’re talking about.
All of your replays I watched were either squadded with a russian teammate so you didn’t see pantsirs or in the few games where you weren’t, barely any pantsirs and the only ones you killed were currently shooting at someone else or AFK.

Killing sleeping players or NATO SAMs is not the threshold for something being “insane”.

I killed plenty of pantsirs in the Eurofighter, go watch some videos on how to use them.

No you didn’t, I watched about 20 of your replays. The only pantsirs you killed were ones shooting at other people or simply afk and not reactive at all.

Okay bro, then keep complaining.
If you can’t use a Eurofighter as CAS platform, you can’t use anything, sorry to say.

Anyone can use bad munitions against targets who are AFK or unable to fight back. That does not make them “insane”.

Case in point, you fighting NATO SAMs or pantsirs who are currently busy fighting someone else. The 2-3 pantsirs I watched you kill in those 20 something replays could have easily been killed by dumb bombs. Does that make dumb bombs insane?

You will find an excuse everywhere if you want to, there are already enough videos showing how insane this thing is.

It’s not an excuse it’s a fact. You barely engage pantsirs and the couple that you did were engaging other targets and were oblivious to you. You could’ve killed them with your guns they were that AFK.

Almost like i know how to play.

That’s nothing to do with you knowing how to play. You flew at them in the open in a straight line about 5km away and they just sat there entirely unresponsive.

Maybe you just have significantly lower standards for what you consider insane, that the defining feature of being able to kill essentially AFK players allows it to meet said threshold.

image
and this is fixed

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