Should it sustain more than 9G past 1.2 mach?
The full design requirements document for the Eurofighter (known as the ESR-D) has been declassified and many copies of it can be found in archives.
Here is a summary of the turn performance requirements.
So it is heavily overperforming in-game at very low and at high speeds.
The excess power is incorrect as well.
Do you have an excess power report prepared?
Do you have a radar cross section reduction report prepared?
In particular, it should have 1/4 the RCS of the Tornado as I tagged you on discord with Austrian official’s claims of such being a requirement. I assume you have something on that of your own.
Not quite the the full picture, that’s just the requirements… not what EFA achieved…
The SEP is actually close to correct. It’s just too low at Mach 1.6/11km
I have no means of testing Specific Excess Power. I don’t personally use WTRTI, and even if I did the devs chuck out reports based on WTRTI.
It is also my understanding that the localhost data output of the game does not provide specific excess power, so that is not an option either. WTRTI apparently extrapolates SEP based information it does have (rate of climb, acceleration, etc.)
I responded on discord.
And no it’s underperforming at low speeds, especially at altitude:
200knots/6069m - 8.9°/s - should be >13°/s
You are not looking at the full range, only your datapoints
What full range? That is the only low speed datapoint you’ve been shown.
Extrapolate the in-game data yourself and find a conclusion based on the rest of the source you’re using
lol at the heavily over performing comment when it’s simply the requirement it needed to meet and which even the prototype with less power exceeded
Feel free if you’d like to test against the min radius data.
If there’s a chart for SEP it can be tested by measuring velocity changes while pulling a turn with constant G pull or constant turn rate (degrees per second).
m\,g\,h = \dfrac{1}{2}\,m\,V^2
\dfrac{d}{dt}m\,g\,h = m\,g\,\dot h = m\,g\,SEP(V) and \dfrac{d}{dt} \dfrac{1}{2}\,m\,V^2 = m\,V\,\dot V
m\,g\,SEP(V) = m\,V\,\dot V
\dfrac{dV}{dt} = \dfrac{g}{V}\, SEP(V)
\displaystyle\int_{v_0}^{v_f} \dfrac{V}{SEP(V)}\;\mathrm{d}v = \displaystyle\int_{t_0}^{t_f} g\,\mathrm{d}t .
\dfrac{1}{g} \displaystyle\int_{v_0}^{v_f} \dfrac{V}{SEP(V)}\;\mathrm{d}v = Δt .
One “just” (it’s actually fairly annoying to do) needs to do a turn with constant pull/turn rate and measure the time it takes to get from speed A to speed B and compare it to what the equation above gives
Somebody had fun learning LaTex 🫡
Yes they are, you just don’t know how to use them.
Yes they are quite slow, but you also don’t use them the same way as a KH38.
Even if you are in range of SPAA,since you are a ufo, you are very hard to hit.
Yes they are, you just don’t know how to use them.
No they aren’t, you just don’t have any idea what you’re talking about.
All of your replays I watched were either squadded with a russian teammate so you didn’t see pantsirs or in the few games where you weren’t, barely any pantsirs and the only ones you killed were currently shooting at someone else or AFK.
Killing sleeping players or NATO SAMs is not the threshold for something being “insane”.
I killed plenty of pantsirs in the Eurofighter, go watch some videos on how to use them.
No you didn’t, I watched about 20 of your replays. The only pantsirs you killed were ones shooting at other people or simply afk and not reactive at all.
Okay bro, then keep complaining.
If you can’t use a Eurofighter as CAS platform, you can’t use anything, sorry to say.