So we end up in same scenario where micas range is significantly less than its opposition.
@Gunjob have any other radar changes hit dev other that the TWS issue or is the rest of the thing still garbage?
TWS fixed, number of total TWS tracks increased, other than that its Blue Vixen with increased tracking range, my experience with Blue Vixen and PS-05A has been great what do you mean garbage?
The TWS seems to just lock onto things that don’t exist in the air the HMD mode refuses to lock in head on scenarios. It’s about as a slow as snail. Missing ground modes. It’s current implementation makes it radar perform worse than some sets from the 70s/80s hell its radar is currently worse than the aircraft it replaced the tornado F.3 and its fox hunter.
Nah, its garbage… Stuff from 70s in US TT is better than this thing. Especially when bar repeating bug is still present. If they could atleast fix that BS bug but nooo… It was reported months ago and its still in.
well after using it for the past hour, the TWS clearly hasn’t been fixed, it still says that targets are locked in one spot unless I use 20x6 scope
It’s awful I don’t know how they thought tagging as advanced radar in the devblog and gave us this slop that’s worse than stuff decades before it.
Maybe you are thinking of a different problem, but the issue with TWS was contacts were being cleared after 4 seconds without a return. That’s now up to 8 seconds which is the same as Blue Vixen and other similar radars.
That would be the “ghost targets” its a bug on all radars, where the track file isn’t updated. Annoying sure, but not limited to CAPTOR-M.
There is no source for scan speed on BV or CAPTOR-M so its 65deg/s. Scan speed isn’t an issue per say, most of the time I lose track with Fox Hunter is because it updates so quick it wants to track missiles. But I just tested it in a couple games and it feels like a longer range Blue Vixen now.
By what metric? Scan area? Notch sector? Range? Detection?
my problem is that when I try to soft lock someone with TWS, the track doesn’t follow the plane, it just stays in the same place as when it first locked on, so I have to either go into 20x6 scope (so I cant change targets as quickly), or hard lock them (so I cant change targets at all without unlocking first).
The issue people have, is that if you are using a mode different than 20x6 it takes 7 business days to update the target.
And this
Where did quality go?
This is literally an issue because of the bar scanning order. I’ve asked a dev about it, I understand this is long standing bug but its got nothing (specifically) to do with CAPTOR-M or Blue Vixen.
Same goes for track files not updating, again a bug on all radars.
Narrow scan is the only one to use now, or your shots are just wasted. the issue is you are blind to anything outside that small area infront of your aircraft :(
Skins are in. We got the battle of britain one.
Narrow scan is what you’re supposed to use against manoeuvring targets. Wide scan is for very long range shots against targets that aren’t trying to defend.
I dont have the Typhoon yet but for the Gripen im exclusively in Narrow scan TWS 37km,19km and HMD PD mode The R-Darter is a close range missile the jet works best in that capacity.
Can we unlock the WW2 skin or is that the GE one?
Both are unlockable. 380pts for the BoB one, 770pts for the demonstration camo. Game doesn’t appear to be counting previous kills in the jet towards either camo but it’s not like it’s hard to score kills in this thing so it’s a minor gripe.
Did Germany get the JG-53 Hartmann tribute Typhoon skin?
RAF Typhoon vs Luftwaffe Typhoon vs F-15E all in their WW2 skins
Scan speed. And detection is about the same. On 3 decades younger system. Given it should be able to revisit targets like pesa or aesa can. We should have mechanic to designate 6 tws targets that will be constantly updated whenever abtenna passes their azimuth even if they are outside of scan vertically, multiple sources support that and even manual, sadly, cant use manual.
Already this function points at insufficient scan speed of 65deg/s as it cant keep constant TWS refresh rate coupled with jumping outside of pattern to up to 6 targets. Not like refresh speed matters given there is gamebreaking bug affecting every top tier radar set.
Your radar probably catches missiles momentarily and TWS doesn’t have the speed to “refresh” so your lock stays in that last place missile was detected for a while. Detecting/tracking missiles in TWS is a problem in some aircrafts imo. Tracking missiles are a bit too easy at the moment I’d say.