Eurofighter Typhoon (UK versions) - Technical data and discussion

Since the last major update and the introduction of TWS+, anything and everythign with TWS+ seems to have had issues, I’ve even noticed a decline in the performance of the Foxhunter and Blue Vixen which have been fairly solid radars for all of 2024, but the Typhoons radar has never functioned properly and in fact was 10x worse on release than it is now.

as of the current patch it seems pretty good honestly, its yet to give me a single instance like whatever this is so it gets a pass from me Watch fascinating | Streamable

Only issue it still has is that it just loses track at closer ranges because it can’t update fast enough, and if they added the priority track it would be a decent radar.

In SB it’s not felt as much because you have a lot of range and time to figure out where the enemy is, in GRB you pretty much have to get Eye Implants.

Looks to me like its just tracking missiles.

if they were then one of them would have set my rwr off which none did even well after the clip ends

I find in ASB the biggest issue is that it takes multiple scan passes to detect anything. If you can get something on the radar scope, then its fine and usable with babysitting, but quite often just wont detect anything

Unless none of them were targetting you and you were outside the FoV of the seeker. which to me it looked like you were. Would need to see the clip again in sensor view

I’m gonna be honest if it’s close enough that i cant wriggle the radar on it i can usually see it with the eyes, if it’s above and can’t see it to get the track i continuously elevate and depress the radar and usually it will show up as a single stationary contact(no time for the second pass), and i just insta lock it, then check it on NCTR.

Very rarely will i get a target on radar that’s not already looking at me(or my direction) anyway, so i learned to look for them more efficiently.

Also if you can, play against Full America team in SB, it’s easier because they have a roughly equivalent radar(and all their planes are worse).

with how gaijin models rwr and radars you dont need to actually be target by the missile for it to set your rwr off as just being near it will do it due to side and rear lobes
you can see this in these clips where my rwr briefly goes off due to being close enough to a missile despite not being tracked in either

I’ve had it too many times where I had to go on the full defensive because my radar never found whatever was locking me, no matter what I try. I’ve even had it a few times not find the dot or contrail I can see with my own eyes without taking 5+ seconds of radar beating.

Also, I play the FGR4, so im against Su-30SMs and Rafales most of the time. Im at a total and complete radar disadvantage.

The second clip shows you clearly being targetted by a missile and the first you got a single beep

This is a fairly typical day in the Typhoon

I could not make heads or tails of what was going on to my left when taking off

i was not in a notch and i dropped zero chaff, i find it very unlikely that it would have harmlessly flown past if it was tracking me
and in the second clip yeah it was a single blip, its just an example and in the clip i previously posted there were zero blips

Yeah that is hard, my advice there is to try and play snow maps, it makes it so if a plane has even 200 meters of alt they have a trail, which means you can see them more easily/people don’t go high and reduces the radar disparity.

Guys, guys. I don’t care what your graphs really say. The truth is that pre-patch Typhoon was fun to play, at least in GRB. Now it’s just not. In ARB it’s fine, I guess, problem being that it doesn’t excel in anything but dogfighting performance + current low visibility meta being boring as hell. You can make it work, sure. But they sucked all the fun out of it.

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That would work, but if the only way to use the Typhoon in SB is to rely upon contrails to find targets instead of using the radar, I might as well just play ARB.

Either way Goldfish-M really needs fixing

Yeah but SB gives that sweet sweet event score.

What’s going on there is that contacts get lost because the radar doesn’t scan fast enough to account for how different the contacts position is+tws can’t really see a target that’s notching so there’s a chance it can’t see some objects and they just get lost, and with the TWS+ shenanigans the contacts update on a full pass, not when the beam goes over the contact.

Eh… Unless its something im actually interested in, I dont really bother, and im still annoyed they nerfed the SB score gains a lot

Yeah, except even when switched the radar into a narrow scan mode and hooked it onto a contact. it couldnt keep the target even half-updated. There is defiently something totally broken with CAPTOR-M

If they added p-track it would fix most issues like that, as the contact would get updated every 2 seconds so it couldn’t get lost as easily (unless they notch).
And it would help a bit with discovering targets because as soon as you’d get a contact you’d get the next pass sooner(2 sec instead of 4), which would reduce the likelihood of losing the contact after first pass.