I would agree with that assessment, they can still do work in ground battles but they are outclassed.
If they planned to nerf it that hard they should not have added it yet.
I would agree with that assessment, they can still do work in ground battles but they are outclassed.
If they planned to nerf it that hard they should not have added it yet.
You are wrong. Plain and simple there is a multitude of sources that state otherwise for relevant ordnance.
This really comes down to if Classification of a Target is a Subset of Identification, or if it’s the other way around, and as to how much you think it matters that it could distinguish a T-72 from an M1, M3A3 or BMP and a Ural or Gaz, it can tell the difference tween Tracked and Wheeled vehicles and approximate size but that’s all it needs to do the job, a positive VID and ROE restrictions fall on the pilot anyway so more detail really isn’t needed, since alternate guidance modes do exist to provide it as needed.
For example the AGM-114L, GBU-53/B and others like the Brimstone all used similarly derived baseline MMW seeker from the AGM-124 WASP (Wide Area Anti-Armor) project and are able to classify returns and desegregate targets using Sorting functions to ensure that repeated selection of the same target does not occur, even without the use of a two way datalink for track correlation and disambiguation as sufficient info can be provided prior to launch.
How this could be accomplished using a MMW seeker is postulated in the following paper
https://www.tesble.com/10.1109/igarss.2019.8898353
And sorting is covered in this report (Directly relevant to IIR sensor, but remains partially relevant, as it discusses sorting techniques which remain relevant to mapping seekers)
Brimstone Launch Angle Fix is on Dev-Stable coming to prod soooon. Love that new 40° limit.
Big thanks to @Mulatu_Astatke for the source.
Is this when we point at someone and laugh our arses off?
I wish other eurofighter fixes would get implemented as fast as that brimstone one.
it physically cant because it is ontop of the nose,
for it to be looking further down it would have to look through the nose
The fact it can detect a target, but then refuses to track low enough to actually lock it is my problem. the acquisition sector doesn’t cover the search sector.
You can tell because the acquisition sector is 30 degrees while the search is 40
In other news, they don’t seem to have properly fixed the MAW detecting countermeasures and under specific conditions it still will…
You arent looking at it perfectly straight from the front but from one side, which makes it seem larger than it is
but who said the acm box needs to cover the whole sector?
IRST as modelled in game scans a huge vertical bar in the acquisition scan. it doesn’t elevate. In that image i’m trying to acquire an aircraft
on the A point, here. The scan sector however doesn’t scan downwards, for some unknown reason, which causes it to completely miss and just fail to establish a track. The IRST detected it, which means it’s in vertical limits. It just doesn’t acquire that low for some reason.
because thats how the scan area got set up by gaijin
you have that huge green box on your screen showing the actual scan area
…Yeah and i’m saying that setup is wrong. the IRST has detected a target, so it’s within the physical limits of the sensor. the scan sector for acquisition can’t reach all points in the search sector because it has a vertical limit for some reason.
then find a source and bug report it ig
it dosent have a limit it is just not searching there
Lol
Do I need a source to prove that when i try to lock a target the IRST found, it should search over the position of the target to find it?
Holy Jesus, that was fast…
Lets me think that the Brimstone is according to the mighty Stats not as good as Hammer/KH-38MT
Just a bit of luck it caught a Dev’s eye I think.