Thats an interesting thing I hadnt considered was a possibility in-game, you using WTRTI for that data?
At first it was just something I could just feel with how the aircraft responded to control inputs, but then confirmed with WRTI.
Tightening down the turn results in a massive loss of speed if you don’t manage to rip your wings at 12g, it only takes a few seconds of turning to half your speed. But then flattening out the turn to try and regain some energy resulted in it taking several seconds to start accelerating at a decent rate again.
It’s something that just doesn’t happen to this extent on other aircraft.
According to our collective statements, all the issues and evidence - I think I have an Idea about how EF’s balancing team looks like
Spoiler
It is ridiculous, at high alt the jet just falls out of the sky when you turn hard.
Feels like a Tornado F.3 with that level of energy loss
I dont know if it was reported on the SU 30 sm but it got the tint on the fliping HUD but is on the typhoon that have been reporting it missing still doesnt have the bloody tint wwwhhhhyyyyy
It’s even funnier when you consider the Su-30 came to the dev missing it and it was added shortly afterwards.
The same with the slight green glow from the hud when you look at the aircraft externally. Not modelled by Gaijin
Thats my problem with them
Gripen got it too
Yyp but the typhoon even tho it has been accepted and the case is closed the entire update they ahere like naaah , fun fuck i am a game developer, and trust me when i tell you the fliping Tint is so f easy to add XDDDD
And its so fliping necessary for the fliping Sim battles, i am in such a disadvantage because i cant seeeeeeand now with all the nefs to the EFT and bad radar in Sim its unbearable, i prefer to and try to break my record with my GR7 in sim at 14.0 with 3 deaths and 24 kills 😜
Double standards I guess
Hehehehehe
If the community bug report would let me add screenshot I could write the AOA report and you could easily beat that record.
Is anyone else having that issue?
Not something I’ve looked into yet, I’ll have to get back to you.
Any reason why PIRATE is just… entirely unstabilised and has a huge acquisition sector? it’s unuseable while rolling.
Just how all IRST sensors are right now. I’ll see if I can get some more info.
People of EFT, our boy suddenly became rather playable in ARB. Because for now everyone has a broken radar. There’s quite a few people who yet to figure out about the new bind they need to use. Enjoy while you can.
Spoiler
It was doing it for a while, but I captured only last couple of seconds.
Is this how AESA looks like?
Bro is playing Warthunder’s Bizzare Adventures
Yea, so powerful that it is able to lock onto separate oxygen molecules