Eurofighter Typhoon (UK versions) - Technical data and discussion

https://community.gaijin.net/issues/p/warthunder/i/DEWMcW6GA75c

Yea, this has been waiting for gaijin to implement for over a year now, same thing really, just make it have proximity fuze like they did with vikhrs.
Unfortunately they keep adding more new premiums instead of actually getting to fix things.
Some things like 2PL missing spall liners has been accepted for over a half a year

Dont think were getting Brimstone proxy any time soon…

Very true, especially with the ability the 27sm has at recovering due to the better engines (if you were referring to the SM btw). Gotta admit the flankers are not to be underestimated with that button :D

My regular Su-27 is talismaned, even then its such dangerous craft now.

With SM it only gets more.

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Heres the other case @Morvran

(Give it a few minutes, YT isnt done with the Quality yet) → Its done now

AoA limiter on the Su 27 makes it a monster even with full fuel and all missiles. Ive gotten behind F16’s and gripens because i just can pull the nose more and get rear aspect shot with R73.

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You dont get to CAS, you get to farm Su’s/Rafales or F15/16 all day

You’re pointing the radar too high, this is the curse of the horrid vertical scan on the EFT. Guaranteed if you check the sensor view in the replay you’re sweeping high of the target.

This shows that you have your radar pointed somewhere beyond 5deg up, and the scan pattern you’re using is 20x4 deg (which is basically useless unless you’re actively tracking a target because gaijin thinks they’re funny).

In this specific case its not the radar not working, its a mix of the radar being awful and user error.

A lot of things gaijin do in this game are just… hilarious the moment you actually have any practical knowledge in the subject. The spherical missile fuses with a preset delay are so funny to me.

but even then would be the question still why?
because I dont have the radar elevation on an keybind

PIRATE would have significantly less situational awareness @Flame2512 .

shot 2025.01.28 21.41.08 (1)

Turns out it is currently 63° x 40° not 64° x 40°. Doesn’t matter either way, it is still wrong.

You should be manually controlling your radar elevation if ur playing sim (or top tier in general tbh) as to why its pointing up a bit if you dont have keybinds set, idk, maybe the last target you tracked went up and pulled the radar up with it before the lock was lost.

Top-tier? I recently discovered the first generation Harriers… (many years after flying in ARB GR.3 a long time ago) This is simply ridiculous. In the game, the first generation holds a sustained turn with an overload of 5g on clean wings. IRL - 6.5g, as I understood from the data on this forum. And this is a two-seater version with drop tanks and air-to-air missiles. That is, the game Harrier did not receive about 1.5-2g of overload in a sustained turn. So this tradition is quite old :D

P.S. I also have questions about the Hunter flight model. It’s like wings were attached to a train. It can only fly straight. Only the snail placed it in BR, where simply flying fast is no longer enough.

Su-27 is designed to take advantage of it.
Typhoon is designed to not need it.

Typhoon also doesnt have a missile ingame to leverage that ability.

Of course but they really hate high tier vehicles in Brit tree.

And how long the harrier has been in game it’s really poor it has taken 3 year to fix it.

CR2 and 3
ADATS…
No top tier light tank
Warspite
Rodney
And now Typhoon…

Thats just the tip

Fully loaded Su-27 pulling max AOA and not ripping wings off is hilarious.

Its so dumb lol

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well, and how do you want to explain Radar HMD not beeing able to get an lock either?

no clue, i recommend just checking the sensor view in the replay.

buddy, I wont go and watch an replay which is over 2 hours long… sure i could run it with 16x but would still quite a few minutes…

Send it here then, a lot of people here have some time to burn