Eurofighter Typhoon (UK versions) - Technical data and discussion

Blue Vixen has the same scan rate and I don’t see many complains about that radar having these ghosting issues.

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I still wonder if the issue is to do with the CAPTOR-M’s TWS having all 3 modes (iirc) and the radar not swapping correctly between them.

My main issue is that the radar doesnt always pick up the target on the first few scans (if at all) and wonder if its taking its time automatically switching between modes to find the target?

Too many times i’ve pointed my radar straight at something and nothing, could not see it. God knows how many times i’ve pointed my radar at something and not even known anything was even there because I didnt have visual

Of course that is based upon my understand of how radars work within WT, and I will be honest, im not that confident. But that is what it feels like.

Its one thing the radar has a relatively low scan rate, but its another when first or second scans dont pick up the target at all. I dont ever really recall having that issue with the FA2/Gripen (gunna play the FA2 a lot more in the coming weeks so we’ll see)

The radar being kinda poor at tracking things should be fixed with Priority track if/when that is added

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Unless this is mass dementia on our part, but blue vixen also got these (.41) changes so Gajin maybe thinks there’s issues.

Gripen also has same scan rate, and that was played a lot more than the FA.2. So surely we’d remember?

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Captor M is the best mechanical radar in the world but the worst radar in the game

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At least it shows on the MFD:

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Allows for compairing before and after change tho

That’s nice

Perhaps, but only if you have both.

Fair.

Btw, can anyone do me a favour and check if the cockpit MFD has NCTR info and a missile lead cue? Apparently thats another thing that was added to the Rafale, but it also allegedly has no NCTR in cockpit atm?

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NCTR is fully displayed on the radar panel

Nothing I could see for the lead indicator

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Great to hear!

Thats unfortunate :/

Forcing people to grind stuff out on a dev server is something I can’t even attribute a word for, it’s that stupid.

The whole point of a dev server is to test stuff and report bugs, so gatekeeping people from actually doing that can’t be reasonably explained.

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TWS:
position gate range: 600 → 1200 m
speed gate range: 200 → 400 m/s
speed gate max time: 2 → 4 sec

buff or nerf?

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All radars got those stats modified, probably to try to make them not lose targets as easily, so yeah a buff.

Buff, makes wide/medium TWS hold track much better.

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Doesnt it do that at the expense of being more likely to transfer lock from the target, seeing as the speed and range gates are larger, allowing more things to fall within them?

You can get a bit of drift on the target but it will correct once the scan pattern repeats. So fast close (sub ~15km) in stuff its going to struggle but you should already be using your HMD by that time anyway.

Been using it since I got home from work and its a marked improvement.

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