I guess they keep it for the “Future that might come”
Alas no. Reasoning being balance.
More likely reason is ‘Russia couldn’t do it - so it cannot possibly exist.’
I wish the aiming points worked at the moment, and I really hope we get ammo dumps and the likes in other gamemodes.
Theoretically wouldn’t the loiter mode be a pretty hard counter to Pantsir S2? The falling missile wouldn’t show up on radar (very little doppler) and it’d also be floating in their radar search dead zone, waiting for emissions to resume.
Regardless it’s a load of dingo’s kidneys to deny the feature imo
So spear would get a release over mach 1 sunce it got an ejector?
Depends, does it use the same ejector as GBU-39? (I forgot what it’s called)
And if not, we’d have to look around for info for that specific ejector it uses to see if it is capable of dropping them at and above supersonic speeds
Suspect the reason is more “Britain is not our primary revenue playerbase, the effort is not worth it”
At this point I’d take a placeholder gun piper from anywhere else. Gripen not fire the same calibre? Surely they could model it off that
Hey, we need that gun indicator, don’t take it from us 😿
I thought esa radars when in look up mode had no radial Doppler filter, only when looking down does it have one
GBU-39 got limited to Mach 1.1 on DEV.
Dunno how it works in the game but falling objects from directly above tend to be missed by pantsir players. I guessed that it doesn’t show up on their radar screen for lack of doppler shift but it could be a number of things including skill issue :v
AFAIK most (if not all) SPAAs/SAMs have a radar deadzone in a cone above them, so they can’t see objects coming directly from above or at a steep angle of >70-80°. ALARM would loiter exactly in this deadzone invisible for them and also attack from there so if they don’t destroy it on its path to this deadzone, they’re dead. They also wouldn’t register it as a threat because on its way to the loiter position it looks like it flies past above them.
AFAIK, pantsir should not have a dead zone. Among other SAM without vertical dead zone, I can also think of the SAMPT. There’s probably a bunch more (Buk 3 ?)
SM-SV has 5 deg deadzone
SAPMT has 95 elevation as of now, so it even reaches over vertical
Buk has 40 deg of deadzone on the search, and 30 on the launcher
@Gunjob Could you nudge the devs regarding updating the NCTR database please. Still not been updated from the last major update.
Anyone else finding that BOL is even worse at the moment. Im having to dump like 20-30 chaff per missile and sometimes not even that amount works and im confident im in the notch because im aligning using the MAWS
Even the regular pantsir has dead zones ? I kinda forgot the SM-SV because I haven’t played top tier in months. And damn but as higher dead zones than I thought
S1 has 9° dead zone I think?
At least iirc its got an 81°firing angle or something like that