Isn’t that developed to use against drone swarms where you wouldn’t want to guide every single missile to each target via laser?
Probably, yeah. I didn’t really read into the IR seekers all that much.
those are meant as a cheap anti drone weapon and not for A2G
BAE also added a short video on some of their social media.
Showing the test firing was against a surface target barge
From: BAE Systems, Instagram
Dare I say it… Yoink again haha.
What happened to tail art and squadron markings.
No flourishes.
Forward deployed Typhoons are all in low vis schemes.
Hello bad guy I’m right here.

Funnily enough you can see where they were.
I mean at 40kft the having a tail design really isnt going to matter.
I think its something to do with how the light reflects off it but also if the aircraft crashes then its harder to ID both the aircrafts origins and the pilot or something
When will the 4-pop option for BOL

For chaff, being bol doesn’t matter too much. But for flares it matters a lot.
My feeling contradicts that. Large countermeasures make it easy to evade ARH missiles, and even standard countermeasures allow for easier evasion than BOL.
This is just my personal impression from playing the game, so it has no factual basis.
Ive given up trying to notch missiles with bol, better to crank and be safe.
EFT and our latest Aussie addition;
XI (F) Squadron RAF Typhoon at Royal Malaysian Air Force Base Butterworth with a Royal Australian Air Force F-18.
…Or just make them as strong as they realistically should be.
Good luck asking for that
Why has the performance actually been nerfed this much? What’s more surprising is that these nerfs were implemented before ARH was introduced back when multipathing was still at 100 meters.








