Ok i dont know if im slowly losing my mind but have they screwed with the radar again? Keeping lock was bad before but now every time a missile is launched the radar tws locks on that missile without input
Worth a shot, no Idea if this is gonna work.
https://community.gaijin.net/issues/p/warthunder/i/92h73AcGNhNG
Whats the difference between the pave 4 and the ljdam, they seem to be basically the same to me
PW4 can be dropped at supersonic speeds
If we get the LJDAM-ER on double racks it would actually be a good sidegrade to PW-4 and way better in something like sim, i do have to wonder if the Mach 1 release on LJDAM-ER is accurate.
After digging a bit all JDAM should have higher Mach release limits, up to Mach 1.5 for ones smaller than 1000LB and Mach 1.3 for the 2000lb one.
But source is classified, even if you can just find it on Google.
huh didnt know the EFT could even carry twin GBU-54Bs or GBU-62s
This is solely passed on the fact that the 2x500 Twin rack that the EFT uses can carry the bombs. The EFT itself never did. I’m pretty sure it never even carried GBU-62 to begin with, but I’m just working with what Gaijin gave us
Yeah, in the past 2 years, ive never seen once anyone mention the Typhoon having “generic” JDAM glide bombs. This definetly seems like a “its technically compatible… so frick it”
I mean, I take it :)
Even tho HOPE/HOSBO would be nicer :(
Yeah Gaijin, where are our Spice equivalents :(
god I wish they would fix the radar, its honestly a disgrace that what should be the best mechanical radar in game cant even track a target 10km away from you in a head on the easiest thing that most none PD radars can do for crying out loud
Wouldn’t the spice equivalent be PILUM? Since that is a HOSBO with thermal imaging?
PILUM even uses the SPICE seeker or a derivative. But good luck finding any info of that thing. We at least have some data on HOSBO and know it’s been tested, which makes it much easier to get it added
If the KH-38MT aka a missile with a fictional seeker can be added, then the PILUM is more than fair game since both parts exist.
Or spear3
so they “fixed” the HUD being stretched like it was on the dev server (spoiler: it isnt fixed yet)
dev server
so here i am to ask for your support to get it fixed with the second bug report i made
Eurofighter HUD symbology streched
Spaghetti Code Gaming are at it again lol
Just got some irl typhoon flyby