“Balance”
That’s a good question. Why does a jet like Su-30SM2 that have superb* radar, missile qualities, and missile count which makes it dominant at mid and late-game need to also dominate early-game?
Early-game should be an area where the F-15s and Eurofighters dominate but they want to give the SU-30SM2’s a spawn advantage in early-game which cancels out Eurofighter/F-15’s early-game advantage but it still keeps all of the mid-game and late-game advantages.
At those speed the R-77-1 is equal to the 120 too
Trying to think of a reason that has nothing do with Russia, but I can’t think of anything
better.
Really even the 120C, I don’t have a jet with the R-77-1
120C will have marginally better range as per usual but the 77-1 will actually turn in less than 20km at those speeds.
Even a 120C.
On par when launched from EF/15E, way better than from hornet.
Surely the Hornet spawns at mach 1.5 to help out that struggle bus?
It’s completely subjective to developer’s wishes. The F-18C also has a spawn speed advantage too but not the F-18E which needs it the most out of all 14.3. They’re hoping no one realizes
The F/A-18C spawns at Mach 1.1/1.2 while the F/A-18E spawns subsonic (Mach 0.8 I think).
Only the F-18C, not the F-18E. If the F-18E doesn’t get it and its worse than the SU-30SM2 in every way while at the same BR of the SM2 why does the SU-30SM2 get it?
funny thing is both su30s get it as well and have had it for a while
They always were. R-77-1 quite happily match the performance of a C5 if not exceed it
Finally… Enemy and teammates flare detector 9000…
“Missile, 2 o’clock, low” and it’s a flare 90km away dropped by a teammate in a dogfight
This point is funny by the way, because you instantly get an “overspeed” warning the moment you spawn in the F/A-18C ^^
Having a great time with this radar setup, while also being the German cursed one.
Missile is still bad but the datalinking with the Captor E is like night and day compared to the Microwave-M.
Solid 8/10 jet imo.
I’ve been playing with this in mind, but it seems there’s still an issue where the data link is lost even when enemies are displayed on the radar scope. Wouldn’t this malfunction be quite significant for an AMRAAM carrier? It’s disheartening that minor bugs still remain even though AESA has been implemented in this game for over a year.


