Eurofighter Typhoon (UK versions) - Technical data and discussion (Part 2)

I mean Captor M was suppose to be the mega radar for the old series and look where that went… took what half a year or more to get it in a somewhat decent shape

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Impossible, it’s gonna have the fastest scan rate in the game (from the current fastest 200 degrees a second on su30sm to 560 degrees a second on the eurofighter)

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gaijin will find some way to cock it

That’s clean! Looking good

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“Game Engine performance doesn’t allow that. Denied.” - gaijin probably

I mean, thatd be a bold faced lie, and a stupid one to try when I’ve already got it working in-game… but I wouldnt put them pulling another “marketting lie” passed them

Idk how they’d pull a “marketting lie” this time though, since the source that was used to give the CAPTOR-M its 70°/s is the same source that gives CAPTOR-E minimum 560°/s iirc, and 560°/s is actually already likely considerably slower than the CAPTOR-E is irl.

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Tbh I just wanna see how they model radars that go past 90 degrees. For example, will they allow radars to have a scan that’s larger than their electronic beam steering limit, or not? Currently they don’t on su30sm, but if they do…. Would make planes with this type of array very meta in wt
Edit*
Essentially what I’m saying is that eurofighters largest scan angle will be ±70 degrees, as that’s likely the electronic beam steering limit.
I don’t think it will be ±100 as that requires mechanical steering as well.
In the su thread if u click on that, I go over why with examples

Pretty sure the reason the su-30sm doesnt have the gimbal limits of a gimballed Bars is cuz it uses the fixed/locked variant, and has nothing to do with gaijins modelling. You keep repeating that its some kind of modelling issue, but ive literally never seen that being said by anyome else, much less a dev.

Respond to me in da su thread, don’t wanna go off topic here

Is it just me or is the BK27 pretty inaccurate?

Example BK27

https://youtu.be/K0evyUMFijQ

https://youtu.be/0Z3gpW6FY3E

Compared to Vulcan: Vulcan goes from Shotgun to Laser

example Vulcan

https://youtu.be/70tlGpiT6k4

https://youtu.be/4AUBAhGYWUs

Technically the fastest scanning radar in the game is the AI Mk.X at 900°/s, but that’s hardly a fair comparison I know. So yeah the Su-30 has the fastest scanning useful radar.

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That is 100% gunna brick them for at least a few weeks after hitting live. I would nearly bet money on it.

Though even without, even if we just get an AESA locked forward. Its still a massive win

What im hoping is that there might be a mode that is that large (200 wide) but its the gimball moving left and right. So would be a lot slower than if it was just in a 70 wide mode, but with massive scan volume. Useless in actual combat, but great for situational awarness and just a little easier than manually slewing the radar left and right

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Nice work. ASRAAM is 88.91 kg total mass (so 51.91 kg after burnout using Gaijin’s numbers), which would presumably make it a bit quicker than CAMM.

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I can feel this picture. Feel how ±100 in VERTICAL angles is gonna be insane QOL step up.

Something still isnt right with the Aim-120C5 LSZs

Screenshot 2025-11-26 210439

How can the LSZ be larger than the rMax?

Also happens with any missile really at high altitude

This wasnt that high, the target was actually low and I was only at about 10k ft.

But seems to happen with C5s more than any other, in fact, I dont recall ever seeing it on the Aim-120B on any platform

Yep, i tried it first with ASRAAM data, but i changed because idk how different will be the drag coefficient. I looked into AIM-9C vs 9D, R-24R vs 24T, R-27T vs 27R and didnt find a standard, 9C vs 9D had no difference in the coefficient, but 27R vs 27T had a big one…

Could it be the minimum range mark (for whatever reason), and the max range one is just so far off that it didnt fit within HUD?

I mean I dont know for sure, but that would explain a lot.
I would check on 148km scope scale to verify.

no you can see that at the very bottom of the range scale