So you’re saying that they went out of their way to make an ahistorical weapon for balance’s sake?
A shocker…
I’ve said it before, and will definitely say it again.
If the Rafale is so dominant and godly, then why do it’s fans insist on having everything else nerfed/stunted huh, not indicative of the suggested dominance if all the competition has to be artifically nerfed is it xD
im fairly sure that combined seekers aren’t possible currently in the game, any weapon that has multi-mode guidance in-game (such as the new JAGM) has each mode split into separate missiles - you choose between the IIR and SAL JAGMs even though (afaik) you can swap between the modes on one missile irl
It’s definitely possible, but gaijin hasn’t done any public testing for it yet, it’ll probably revolve around a keybind to switch modes, since while I think they are capable of modelling multi-mode seekers, i don’t think they can handle the smart switching possible irl
Or… like IR… just add chaff smoke to every smoke.
If a tiger can block IR i’m sure nothing stops them from doing the same with chaff.
This is incorrect im afriad. We have Brimstone Dual Mode in game, simply locked to SAL only for reasons already explained. The missile has this mode of operation in reality. It simply doesn’t also have its MMW mode.
Just like JAGM is split between its SAL and IR modes as seperate varaints in game. This is how the game organises those types of muntitions. So even if we had the MMW mode, it would be a different selection of weapon in game currently.
As i said smokes like this exist, but they don’t reach up to Brimstone GHz, while they would work against for example Longbow.
Still, that would be enough to add it against everything, as even now things like chaff or smoke are universal.
Ah yes, the “limitation of the engine” :)
But that AFAIK still doesn’t change the fact, that the EF never used Brimstone 1/Dual Mode but Brimstone 2.
Tyhpoon was simply integrated with Brimstone. There is no evidence to suggest Brimstone Dual Mode is not compatible.
We have many vehicles in game that use bombs / missiles / rockets not used in service.
I always found this to be a weird choice as they don’t operate in a “mode” per se. Both sensors should operate in tandem. Idea of the dual mode laser+MMW brimstone, for example, was to launch a missile, laser pointer it onto the target and then let the MMW handle the rest (as the target discrimination is more than good enough to avoid losing lock). I suspect the same goes for JAGM.
(Should be) compatible (no actual evidence to say it is, but it can be reasonably assumed), but never carried in the 1 variant.
Additionally 2 would just make more sense considering currently we’re equipped with what are effectively worse hellfires, but I won’t get too far into that.
I think it could be reasonably justified to have:
Brimstone 1 (Tornado GR.4)
Brimstone 2 (EF (early)) ← current model in game
Brimstone 3 (EF (late))
SAL can also be used independently by itself, as can MMW. In game we define these as seperate weapons rather than a toggle mode currently.
There is currently nothing to suggest it was not in any available information.
Glad to see “currently” in there, I do think it’s alright for now considering the engine may well not allow several seekers to operate at the same time.
I’m sure I don’t have to explain that proving a negative is impossible.
Why vikhrs never have been separated into proxy fuze/impact fuze? At the time it was actively harrasing every top tier lobby that would’ve cut a good portion of concerned people. The logic is the same - chosing the option before launch.
You dont. Im just pointing out there is currently nothing to suggest even logically to the devs that Typhoon would be incompatable with any Brimstone after its integration. Hence why we have it.
Fuses are generally handled differently in missiles to guidance modes.
Which is a logical argument, i’m just pointing out that it’s probably a good time to consider either a F&F variant or brimstone 2, compatibility entirely aside, just to maintain capability:
Is there information about inner pylons of Typhoon being incompatable with 2 additional AIM-120s?
Besides the “suggested” weaponry layouts.
Sadly there is no variant that is not MMW.
A suggestion report has already been submitted for this. It remains down to the developers discretion.
We dont have any information to suggest it was realised currently.
If there was, it would become open to reportable suggestion consideration.