I mean the RWR does lack blindspots as evidenced by the files.
I don’t think i’ve ever had it fail on me, it’s more the MAW being spotty. If anything my main complaint about the RWR is it being too sensitive, detecting missile seekers out at 40-50km.
True, my concern though is that particularly in a contemporary combat environment there will be MUCH, much more than 12 emitters that the RWR would have to worry about at a given time, so it feels like with a number of trackable targets that low there would be a serious concern with overloading the DASS.
Tracked targets isn’t the limit on how many targets the RWR can detect and identify, rather how many targets the RWR can create these “track files” for, I fear it may be a case of gaijin perhaps misunderstanding rather than anything else,
The 12 targets from what I’ve understood is how many targets the system can create 3D positions relative to the aircraft for displaying through striker, and supposedly create firing solutions for, if using something like ALARM or even air to air missiles.
Again this is all very secretive so it’s hard to get a definitive answer, but safe to say the RWR can 100% detect and identify more than just 12 targets both in game and real life
Edit: the other thing of course being real life battlefields are 100x the size of war thunder maps, many radar sources will either be hidden by terrain or simply too distant to consistently identify, there’s all forms of noise and clutter and lots of aircraft are more reliant on IRST systems now. Regardless, the system will always prioritise the closest targets, similarly with CAPTOR, so yes there may be a lot more than 12 Targets, but the 12 Tracked targets will be the ones that actually pose a threat to the aircraft
Unfortunately not simultaneously. From what i’ve seen as modelled in game if you already have 12 targets on your RWR and a 13th one appears it won’t prioritise the closest or most threatening but instead just drop the oldest target, which leads to the RWR being very jumpy.
Exactly, the system should really Alwyas prioritise targets actively engaging the host aircraft, e.g. it should prioritise the launch aircraft rather than the missile seeker, which is contrary to what we have in game. Essentially it should track the missile seeker until it is detected by the MAW, at which point it lets the MAW handle the missile while the RWR returns to prioritising the hostile aircraft, ready to detect another missile launch.
In game however, once it detects a missile launch, it drops the hostile aircraft, and we can confirm this because once a missile is launched and detected by the RWR, the launch aircraft that the RWR has been identifying for 2 minutes suddenly is identified as a new target, visualised by the green circle around it, even though we know it isn’t a new target because again, we’ve been identifying it for the last 2 minutes.
So evidently the problem lies in prioritising targets and as you said, the oldest target is pushed out of the queue for a new target, which shouldn’t be the case, it should just stop prioritising it.
Sidenote as I was looking for any potential info.
We’re missing two laser warners. This may also suggest that it’s more precise than just four sectors.
We need to find the bloke who used to run the typhoon sim at the airshows, I don’t know if any of you have seen it but he was always keen to give out information which he probably shouldn’t have.
Supposedly all of the modules such as MAW and LWR are plug and play, and in the next few years they want to standardise and create a hardware minimum across all 4 countries,
Wouldn’t this suggest Germany could hypothetically get an LWS
Edit: I’ll rephrase that, we know for a fact the German typhoons can mount an LWS because it requires virtually no modification, but I mean Germany could hypothetically receive an LWS in game now, should it ever need one
In-game the FGR.4 has six LWRs. Two are mounted on either side of the nose, giving left/right coverage. Two are above the tail for detection from above, and another two are underneath for lower coverage.
This setup means you can always identify which sector a threat is coming from, and also confirm whether it’s above or below you.
So it’s only missing an elevation cue the sector stuff seems correct to me.
That’s kinda the issue. As modelled it can’t actually manage detections from all 6 as in the files it’s only 4 sensors with no direction finding capability (and an elevation cue would admittedly be nice).