Eurofighter Typhoon (UK versions) - Technical data and discussion (Part 2)

That’s because it’s ±180 horizontally and ±90 vertically, which is everywhere.

no its not. its limited vertically.
Full 360 would be both vertical and horizontal being ±180

I don’t know what that corresponds to. In principal, if you get a radar lock (or MEM), you can fire them however you want, vertically or horizontally. If I get a MEM lock on someone that is above and behind me, I can still totally shoot him with MICA

Speaking from a programming standpoint: Most of the IR and radar problems concerning realism could be solved by an actual simulation using “cone tracing” with transparency factors of different obstacles to calculate the final transmittance with which a light ray reaches the seeker or through which the radar wave flights and bounces. This stuff is highly optimzed and if it uses the respective CPU instructions doesn’t cost much time on the server.

CAESAR exists for this purpose. Its ± 65-70 (graph is somewhat ambiguous but its at least 65, putting it on par with RBE2 and superior in terms of power. Exact figures aren’t confirmed bar ‘better at literally everything than CAPTOR-M’ but that in itself with the AESA scan code would be a huge improvement.

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No, horizontal ±180° and vertical ±90° is a full sphere already.

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Wait, I’m confused now… What radars do you consider top 5?

Imo its:

  1. RBE2-AA (honestly not even really comparable to anything else in-game atm)
  2. V004
  3. JAPG-2
  4. N011M
  5. Type 1473
  6. APG-68
  7. APG-70
  8. Type 1493
  9. APG-65
  10. CAPTOR-M (Not quite sure between this and the Ravens spot tbh)
  11. PS-05/A Raven (Not quite sure between this and the CAPTOR-M’s spot tbh)
  12. N001VEP

Atleast for the radars that are commonly seen in top tier matches (dont give a full list, I just did it cuz i have my spreadsheet lol, top 5 is fine).

kfir’s aesa above n011m maybe
image

I’m kinda specifically trying to avoid suggesting actual programming solutions as I know the code in game is an absolute mess which appears to have never been rewritten since the game was created by the amount of things a minor change can break. Plus knowing gaijin [x] simulation is a surefire way to break it irreparably.

Well you’ve got two APG-68s for starters.

Yeah but its only 13.0, so I dont consider it a “common” top tier radar. Its on my spreadsheet just cuz I think its stupid the jet is only 13.0 (especially in sim) and because not having all the airborne ESA’s on a list comparing radars would be a touch silly imo.

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true, so if you do exclude it its top 4. First question was just top tier radars in general, and 13.0 is close enough to top tier for me that i would consider it top tier.
but this 70x20 scan on the kfir is so nice

Spoiler

image

Fixed ty

I will say from personal experience using both the Aussie hornet (with APG-73!!!) and the CAPTOR, CAPTOR works like a genuine dream. Like using the hornet and feeling like a eurofighter back when TWS+ was first introduced hit me like a freight train. I would definitely rate CAPTOR above most if not all M-scans in its current state.

okay thanks for clarification

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EL/M-2052 is the second best radar in-game if we’re considering all airborne radars imo

I’ll have to take a look and update the spreadsheet I s’pose -_-

CAPTOR-M is a lot better at close range radar usage, particularly for single target engagements now since the scan zone changes, but it gave up a lot of its situational awareness, BVR, and multi-target engagement capabilities for it imo, which is why I rate it so low still. Its definitly vastly improved over its previous state, particularly for the air RB meta, but I’d argue radars are sort of non-factors in arcade++ due to multiple factors.

That’s my personal opinion though.

Current spreadsheet for those that are interested:

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That’s really regrettable… So much potential, wasted…

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Its pretty obvious the game was built with WW2 props in mind and every addition since has just been overlapping layers of bodge jobs and patches. Just look at how they model IR signatures. Works fine for Aim-9Bs, terrible for anything added since

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We really need a year of no updates and a full code rewrite… That’s what 2.0 was supposed to be in my mind.

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Yep. They really do need to start again

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