Ah ok. @Morvran my mistake
Irst system getting flared
The supercruise isn’t the problem, you’re never going to reach a 1.5 supercruise in a real match because gaijin is insistent on making us play csgo maps (but that’s entirely besides the point.)
The real issue is that if the supercruise is underperforming that means either:
- not enough thrust
- too much drag
Which could have huge implications literally everywhere else in the flight regime.
The rest of the flight regime is modeled to match time to climb and turn rate data provided generously by Flame and Fireball etc so any changes to improve top speed would solely be in the thrust at that regime of flight I suppose, so maybe only dry thrust at supersonic+ speeds would be affected.
Would be good for ASB
What typhoon is this
It’s just a prototype for now, BAE is suggesting it for the Phase 4 upgrades though
Not a mockup, it was just presented a few times, not in serial production yet,
I stand corrected, I did try and check, but only saw stuff about the sim fitted with it. My bad.
I believe BAE are pushing for this to be part of Tranche 5 standard in phase 4
Shouldn’t the LWR warn from things like 2S38 tracks? it feels weird for those to be 100% silent.
Yes, but locks like that in game do not trigger LWS as of now.
Has an attempt to bug report this been done?
Game convention, engine limit, one of these. As of right now it seems they can’t, or don’t want to, attach laser to the lock.
I mean it’s how the laser system of Heli’s work so I don’t see how hard it could be.
What laser system?
He means guiding in missiles like Hellfire and Vikhr, which do trigger LWS
What he said
You are looking at the future Tempest cockpit arrangment.
Yes and it’s annoying that they dont model it.
Especially when for ranging and tracking. The 2S38 uses that system