Its too bad the devs have been too lazy to bother modelling the cockpit properly, thanks for the work regardless.
they modeled it pretty well on the dev server and then just backpedaled and removed all the text on the buttons
Yeah it looked really good on the dev server
Granted still a few buttons missing lighting but far better than what we currently have
You’re welcome mate. I don’t think it’s the fault of the vehicle development team, but rather the decision makers. They delay things on purpose. As Machiavelli said, give bad news all at once and good news in small doses (or something like that).
@Gunjob did anyone reported EFT’s pilot inaccurate leg position?
Ever since new uptade dropped Pilot’s leg are clipping through cockpit.
Holy moly, amazing shots!
Really nice editing
Thanks! I just wish the slats deployed in the replay feature, it would look cooler for some shots
Like this:
I agree, they definitely don’t deploy enough in general. Seems like Eurofighter has them at least partially deployed below mach 0.7 irl or something
These are so clean what the hell
Do you use Raytracing?
But realy good skin
Golden Nose cone? Check
UV-Filter reflexion? Check
Clean skin? Check
vs. Normal Game skin
Yes, but only for screenshots, my pc could never haha
Cant wait for snail to finish Raytracing on console :)))))
Luftwaffe never operates such dirty Eurofighters, in game it shouldn’t be the way it is
Yep, its reported and hopefully part of the skin rework allready
I wish they would just make camos clean from the get-go, the weathering on them is way excessive, and some of them (Su-30 blue 38) even look washed out -_-
or on AMD GPUs
i had it on the firebirds dev server and for a few weeks after release but then they took it from me
Its allready back, PC have now all Raytracing if the Card csn handle it
Yeah the weathering on the su30 is also insane. Not even combat operated fighter jets are that badly weathered.