RAF Typhoon only ever used ASRAAM except in testing. GR4 and F3 AOP also only used ASRAAM.
There are LOADS of aircraft that only used a certain type of missile but have a much earlier missile for the sake of balance. So this isnt really a big deal. Though they could just give the FGR4 Meteors if its a balancing issue.
Then I hope we get ASRAAM for the Typhoons to level the playing field
The US Air Force didn’t even receive their first F-15EX until 2021 (didn’t even enter service until this year)… But I mean hey, if Gaijin wants to give it missiles that have probably been out of US service for over a decade, more power to them.
Either that or the stealth kit will basically not be modeled to work
Because the current F-117s stealth is so OP broken right? Considering the ranges we have in game, I don’t even know how much of a benefit stealth will be for the F-22s, bringing in the meteors is a wild take though. The early F-22 should be fine with everyone starting to get AESA at top tier.
Isnt our rafale like 1-2 yers “older” than EX anyway? Gaijin somehow added second most modern version. Given current wt system simulation, F4 will be 400K rp for meteor, mica ir and two more pylons.
I just hope they add some stuff to russia, sweden and china with japan and then focus few major updates on polishing their engine, new game modes, more indepth avionics, general sensor systems, weapons and so on. Its time for it, otherwise in 2 years, there won’t be anything left to expand top tiers and game will slowly stagnate. Not sure there is enough other major nations with unique top tiers to be added…
Most will be F-35, eurofighter/rafale, Su-30, Jf-17, Gripen.
There is also plenty of cool cold war stuff to be added.
Wouldn’t that be the F-16E (Block 60) with APG-80 AESA or F-16V (Block 70) with APG-83 AESA?
And maybe I’m alone with that opinion but I would much rather have things like ECM/ECCM and pyrophoric flares implemented (before integration of even better ARH and IR missiles) along with larger maps and completly overhauled game modes and maps, especially fixed maps without extremly low poly terrain straight out of minecraft and ground vehicles clipping through it.
I think it will entirely depend on how they model Raptor. If gets stealth good enough to prevent weapon grade lock/training at 20-25km+ it will be the undisputed king in BVR hands down considering the fact it has 6 Aim-120Cs and the absolute best radar with monsterous flight model. IRST will not be a vulnerability in any way, shape or form when we consider the fact that it will be a mere tool to track the Raptor which cannot be tracked otherwise. Do not forget that clouds also exist which makes this even harder in some games.
BUT, if it’s stealth will be only useful at something like 50-60+ km then it’s just going to be another gimmick that may or may not help in the early game.
Yeahhhh no thats were you are wrong.
To confident in american tech.
If you take so many missles as soon as one is put on an external slot you pretty much lose a lot of the steakth ability. At the point of F-22 you start fighting agaibst meteors and get outranged as well.
The F-22 is more a stealth approach close wvr fighter not bvr one.
They rarely fly high speed as well since ut damages the stealth coatings
The meteor missile wouldn’t be that game-breaking would it? This game doesn’t really allow for long range bvr fights to utilize its 200+ km range & TWS doesn’t really go past 70km