ok so we thought the bad radar on the dev server was a placeholder but here we are on live and the radar is just strait up bad, it has a hard time keeping track of a single target for more than like 5 seconds im hoping this is a bug and not how they intend to have the radar in game.
I have the same problem with the rafale, I think this is a bug
yeah, its still really bad for some reason, although its one of the best in the world.
Its terrible, it consistently tracks missiles that the target aircraft launches so all my aim120 are wasted. Plus I cant even hard lock targets past like 20km. what a joke.
What is with this thing? Why is this the worst radar I have used ever?
Why is the typical Eurofighter Radar gameplay fighting against the radar?
Can Anton explain to me how flying up locking onto someone, actually having it ghost lock onto something thats not there half way down the screen and 10+km away from what you actually should have locked on to, try to fix said mistaken lock on only to have it now automatically swap into SRC IR making it so you cant shoot fox 3 only for you to then try to relock again only for it to bug into HMS PD and not take any inputs until you turn off and restart the radar.
All while everyone else is casually launching their BVM with ease and you know actually fighting against players in this PVP game while I am playing some hellish mix of 40K Techpriest mixed with fixing your router.
Seriously no other radar set has ever done this between the F-16/14 or the Migs. What unholy terror makes this specific plane lust for its operators blood?
the funny thing is that the rafale doesnt suffer this when its the same jet in game
God I thought I was having a stroke or something went really bad with the game’s files or something. Tried 20 battles so far and it’s terrible. Like terrible terrible, had to use the 9m’s to be able to get a kill and turn it completely off cause it was messing every single missile I was firing.