Etendard family

  • Primary sources :
Dassault Super Etendard by Frederic LERT

image
Page 29

Manuel Pilote Super Etendard

“Caractéristiques tactiques le radar est employé dans les divers cas suivants : acquisition et poursuite d’une cible en Air-Air ou en Air-Mer.”
meaning “The radar is used in the following cases: acquisition and tracking of a target in Air-Air or Air-Sea.”
Avialogs: Aviation Library - Manuel Pilote Super Etendard - Tome 1

  • Secondary sources :
Forecast International

Microsoft Word - rs5769.doc

shephardmedia

REWSH2022.pdf

  • Tertiary sources :

Anemone - Radartutorial

Bug Report :
Super Etendard (SEM): Anemone Radar is missing modes // Gaijin.net // Issues
Super Etendard: Anemone radar missing its Air-Air search and IFF // Gaijin.net // Issues

4 Likes

Otherwise here are two more new bug reports for the plane

Super Etendard missing fuel dumping // Gaijin.net // Issues
Super Etendard missing Alkan LCIII decoy pod // Gaijin.net // Issues

1 Like

I’ve just updated the first post with all the information because it was getting old and wasn’t particularly precise or detailed.

I also suggest opening this thread to the entire Etendards family so as not to create multiple threads discussing the same topic.

Finally, regarding bug reports, feel free to send me any you make so I can keep the list up to date.

you can also do the LCIII for Etendard IVM/Super Etendard
with 5x3 flares replacing parachute in the tail

I believe you meant the LCQ and not LCIII

Here is the report

Super Etendard missing tail decoy launcher // Gaijin.net // Issues

And while we’re at it, I’ll start looking at the HUD.
Super Etendard Incorrect HUD elements // Gaijin.net // Issues
Super Etendard : Target symbolization error in HUD // Gaijin.net // Issues
Super Etendard Missing safe height reticle in HUD // Gaijin.net // Issues

2 Likes

well LCQ is also possible on IVM ^^"

and it contains “5x3 flares” instead of “3x5flares” (5 exits in LCQ)

Indeed, one more bug report to make.

My bad, I always get the quantities wrong like that, I meant 3 rows of 5

Otherwise, always more bug reports (I found a source I will report everything while I think about it)
Super Etendard missing various fuel tanks // Gaijin.net // Issues

1 Like

it’s 5 rows of 3 Flares,…

each 5 round white points are 1 row.

Okay, it’s just that I’m counting the rows as countermeasure “levels.” In my mind, it was 5 x 3 decoy heights (I’m getting lost in what I’m writing).

In any case, I corrected it in the bug report.

Otherwise I found a feature that would be at least interesting in game, it seems that the jettison of Magic on Super Etendard activates the missile’s thruster, which makes it go in a straight line (the seaker not being activated), it’s completely stupid (and particularly dangerous I think) but it could be funny
image

1 Like

ah yes, since R.550 had to be spooled up seeker wise.

it is fun,… but this would mean being able to use Magic-2 as unguided AP rocket, in a secondary type of use no?

Indeed, this would allow the use of magic as unguided rockets (in the source document it is Magic 1, the document talking about Super Etendard Standard 1), it could be fun to add

New arrival of bug report

Super Etendard issue when dropping Magic missiles // Gaijin.net // Issues
Etendard IV M missing tail decoy launcher // Gaijin.net // Issues
Etendard IV M missing fuel tanks // Gaijin.net // Issues
Super Etendard missing various fuel tanks // Gaijin.net // Issues

2 Likes