Error loading the map

Hello everyone. As always, the brilliantly working Gaijins broke the editor after the latest “Sky Odyssey” update. After loading the editor and attempting to load the map, an error appears. Even after disabling the render of all objects, the error doesn’t disappear anywhere. The day before the update, I logged in and worked calmly in the editor, and there were no issues with loading the map.

Exception
Exception occured. Game will be closed!

Exception details: C0000005 at 7FF701A330B7: access violation
attempt to read memory at 00000050
Exception record: err 00000000CFD6F2F0 (for full dump)

RIP: 7FF701A330B7 RSP: CFFD6F3F0 RBP: CFFD6F3F0
RAX: 0 RBX: 7FF81E65300 RCX: 28283C75268
RDX: 0 RSI: 28283C75160 RDI: 7FF81E65308
EFLAGS: 00010246

Call stack (45 frames, imgbpase: 7FF7017E0000, reloc delta +0):
7FF701A330B7 daEditorX3-dev! CollisionResource::load +295/451
7FF701A34E0D daEditorX3-dev! prog!engine.gameRes.collisionGameRes.load.cpp(332) +25
7FF701A345E0 daEditorX3-dev! CollisionResource::loadResource +80/99
7FF701A34E0D daEditorX3-dev! prog!engine.gameRes.collisionGameRes.load.cpp(29) +0
7FF701A153F2 daEditorX3-dev! CollisionGameResFactory::loadGameResResourceData +127/435
7FF701A45A46 daEditorX3-dev! prog!engine.gameRes.collisionGameResFactory.cpp(148) +10
7FF701A29C15 daEditorX3-dev! GameResPackInfo::loadPack +202/4057
7FF701A29C15 daEditorX3-dev! prog!engine.gameRes.gameResSystem.cpp(909) +0
7FF701A26F96 daEditorX3-dev! GameResSystem::loadGameResPack +309/390
7FF701A26F96 daEditorX3-dev! prog!engine.gameRes.gameResSystem.cpp(991) +0
7FF701A2B2D0 daEditorX3-dev! load_game_resource_pack +1259/1395
7FF701A2B2D0 daEditorX3-dev! prog!engine.gameRes.gameResSystem.cpp(1161) +0
GameResourceFactory::load_game_resource_pack_gameres_ma in.cpp loaded +760/154
7FF701A1C792 daEditorX3-dev! RenderInstGameResFactory::getGameResource +130/245
7FF701A1C792 daEditorX3-dev! prog!engine.gameRes.renderInstGameRes.cpp(80) +0
7FF701A1C792 daEditorX3-dev! GameResourceFactory::get_game_resource +302/439
7FF701A1C792 daEditorX3-dev! prog!engine.gameRes.gameResSystem.cpp(1066) +12
7FF701D0C162 daEditorX3-dev! LandscapeGameResFactory::createGameResource +818/2067
7FF701D0C162 daEditorX3-dev! prog!gameUtils.renderInstGameRes.cpp(203) +17

Maybe, with a small probability, someone knows a solution to this problem? Or will we have to wait another couple of years for the damn editor to be updated?


Screenshot of the crash message

same here